Greyzone Camping

That’s the problem.

In theory, it’s easy and simple. But in the game it’s not.

To get close to a tank in the grey zone, you have to cross the entire enemy side. And that without being noticed.

On the first shot, all you have to do is move the tank in the grey zone backwards and the chances of destroying it decrease exponentially.

Unless the tank is on the edge of the grey zone, then it’s easy. But 99 per cent of the time this doesn’t happen.

AT weapons, in the game, have their own universe. You need an ideal position that you won’t see in 99 per cent of games. A higher position, with a completely unobstructed view and the target without any natural protection.

What are the chances of this happening when the tank player doesn’t leave the grey zone? The chances are zero.

Yes to the tanks capping, no to the everything else

Grayzone should just be deleted.

Not only is the tank thing complete trash, but it makes the maps extremely narrow and one dimensional.

3 Likes

for a game they dont want to limit things, I hate being limited to a small area

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Instead of deserting like a lot of people do (me to on certain occasions), I have used that time to jump in my planes and finally learn how to dive bomb. So now, at least I have figured out the timing of dropping bombs and lately have started destroying some grey zone tanks. I still don’t like them, but if they camp and start wasting my squads, I go after them in my planes. I will target them with artillery, if on that rare occasion they are close enough to the edge of the grey zone where I can at least drop some rounds close and hope. :rofl: I hit them a lot with mortar rounds as well, but I don’t think I have ever destroyed one that way. Most of my tank kills come by explosive pack or flame thrower, but those are obviously the ones who either courageously or stupidly come front and center with their tanks to the middle of the battlefield. :rofl:

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You’re right
Normal players who effectively use vehicles or equipment to effectively attack tanks are idiots
The game environment should be balanced by allowing those selfish and incompetent guys’ explosive packs to fly directly to the camping tanks.

Lol so you can’t produce any valid argument now you starting to diverge the topic.

I’ve said everything that needs to be said
Whether it is combat experience or practical operation
What else do you want me to say?

In the end, you still insist that incompetent idiots should be protected in a pvp game.
Instead of letting those idiots learn to fight

Prove your initial argument instead praying enemy tank is used by a bad player.

Lol you made this up, where did I said this?

It’s a pity
At least it’s very simple for normal players
Even for players like me who are regarded as incompetent suicides among some extremely discriminatory groups.
The Anti-Tank Medal is the 4th easiest thing to get for me (3rd is the Paratrooper)
Because I can often effectively use the terrain to sneak in
Or snipe those hiding in the camping tanks from a high vantage point

like shown above
M9 has the ability to penetrate Tiger H
Even if it is not destroyed, it can prompt the enemy to leave its current position and buy time for friendly forces.
The terrain can provide protection and shooting angles when you attack.

certainly
If you can’t do this, you can also use smoke to obscure teammates’ paths or enemy tanks.
Or use a vehicle to snipe the opponent

Is it that hard to think about how to fight?
No wonder a camper looks the same to you as a priest to a little boy.

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As I said, your tactic relies on enemy tanker being incompetent.

How long can you maintain the smoke? This doesn’t solve the problem.

Uptier.

Said by a premium player that have extra slot and if I am correct you already finish researched most if not all of the stuff in game.

it is easy and simple unless you are matched against tanks with no infantry counter at range (e.g. against KT with US). but even that will be fixed soonTM with introduction of higher caliber AT guns.

High caliber AT guns may mean ZiS-3 and ZiS-2 for Soviets.

If Darkflow would care about balance they would just add captured Panzerschreck for US long time ago.

well DF/gaijin are known for their fast response time when dealing with balance issues…

btw higher caliber guns for every nation for BR5 doesnt really leave much of a choice if you are looking at penetration statistics from current ones.

for soviets it would probably mean 100mm BS-3 gun, for germans 88mm pak 43, for US it would mean either british 17 pounder with APDS (like firefly) or 90mm t8 or paper 105mm t8 that was designed late war and probably produced post war. japan sucks with its AT choices so i guess type 92 105mm gun even though idk its penetration values?

Good job man! Keep up the good work!

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Normal players can use skills and experience to snipe at the enemy’s weaknesses faster.
Even without direct destruction, the enemy can be forced to temporarily give up attacking friendly forces.

20 to 30 seconds is not enough to support the attack or change location?
No wonder those idiots were massacred

Upper level? What do you want to say?

This is the actual combat experience of an ordinary player who has played 4900 games.
I was once one of those idiots who got slaughtered
So I can understand what they’re thinking.
But I also understand how incompetent people can be who can’t escape or fight the campers

Lol took 3 round to kill a uncrewed king tiger.

20 to 30 second is not enough for the tank to kill you?

Maybe go and check what uptier means instead of using your bad translator.