P2W is a situation when paying gives that particular players advantage that can never be aquired without paying. It’s not “terminator mode” when you win 100% of the matches, but something that makes it a lot easier and is available only for paying players.
Additional squads fit that definition. And for argumentation see my post above. It shows it clearly.
2 slots can be used for either vehicles or infantry, true. Which makes it even worse tbh.
For me, the definition is as followed:
“Anything that can only be obtained, or maintained, using real life money and gives a competitive advantage over not having it, is pay to win”
Premium time can be obtained if you got gold from battle pass, but cannot be maintained, so check.
Premium time’s extra slots give a competitive advantage, so check.
It is pay to win.
I’m not saying it can’t happen, I’m saying it’s irrelevant to how matches go. If can get sniped, by someone who you just camp killed, get mortared and etc. You don’t have to have extra slots for that. In practice you won’t even ever know if someone had premium or not. You might even spend time on deducting it, if you are too bored, jellos, salty or not having fun with a game. That’s why it’s irrelevant.
It’s not pay to win. I understand players wanting to be F2P but nothing in this life is free.
You do have a choice if you don’t want to pay for premium. You can also buy the slots individually. You can buy 2 slots permanently for what it cost for one month premium
I would rather say that out there are games that are so P2W that any game that is only somewhat P2W is seen as not P2W.
It’s something like moving of the Overton window.
Right so a plane that has 100+ kills in your 1000 respawns invasion match totally didn’t have a major impact as to how the game went without getting shot down.
If you had a fighter plane to shoot it down, it would never have been able to take out 10% of your respawn tickets.
This is completely irrelevant to the topic. You are putting in time into the game so you are “paying” for it in that sense already.
The directly slots are soooomewhat fine because you can earn gold and buy them to have the effect permanently even while you are a F2P. Premium time slots cannot. Remove the premium time slots and the game would be less P2W.
If the developers wanted to force every player to pay 10$/month to play this game competitive, just give the game a subscription model and remove the F2P aspect. But this game is advertised as being free to play in a competitive sense. As such, there should be nothing that forces the player to pay in order to have a fair fight against people who did pay.
Except you need to gather gold for premium account first to even see option to buy those slots. So it’s just snowball effect - if you already pay you can be more and more powerful.
For 70 bucks, you get like few months of gameplay, then the game, and support, is out. Even BF games don’t last, and get barren servers months after release. And you pay that 70 bucks every year, for every new BF.
I “love” when someone says “that’s the world we live in” when there is something bad.
Who made this world? Aliens?
If we want something to be better we can’t just say “that’s the world we live in” and do nothing.