Germany Mains What Are The Changes/Tweaks You're Expecting In The Upcoming Big Update?

My only complaint would be the crappy machine pistols for MEDICS. Why? All of those are BR1 waste of research, while other nations get better early in-game: Such makes players abandon the game, as not only a supposed paywall, but a chores-demand & difficulty hurdle cost them weeks that will never be fun, in the vain hope that on BR 2 or 3 it will be a notch less of a mess. :eyes:

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idk, most BR1 medic squads have pretty bad starting gear

its symptomatic of being at BR1 unfortunately that u start with pea shooters

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The research tree is flawed there: I have BR 2 and BR 3 units unlocked by now, but my medics literally are still the same BR 1 suicide-martyrs at best dumping a box full of first aid kits before being shot. Also: At first, in-game messages said “Your squad auto-first aids allies”, nowadays it is only “we can order them to”.

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well tbf u can give them better weapons, but is inherent to the design of the TT system that u start with worse equipment and get better equipment, and also better / more useful squads

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Yeah, but I wanted my medics to badda-bang the deep-diving enemy aircrafts! Would be so much easier (and scores 250 to 500 points per plane), when all players would shoot down bombers and fighters. :wink: Reading the big shots, high level players, people tend to underestimate, how much I already achieved merely by enduring the 19 messed-up games out of 20 these days. BR 3 here, my abandoned Steam account still only has BR 2 unlocks.

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im ngl, i have no idea wtf ur on about

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The early aircraft CAN be shot down even with a bolt action rifle, but before the machine gun unlock by research: The machine pistol is better when it comes to hitting them while flying low.

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ok

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I’m expecting none of those changes next updates.

(Some of those are quite exaggerated too).

All I want for axis is decent br3 airforce. 110c7 and 109 with no bombs don’t cut it, compared to how powerful other factions have it.

But I expect they will do nothing.

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Italy map, 109F4 bomb load, Rider Class, replaced AT cannon placeholders, more Jap TT squads and vehicles

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Fix FG42 II dispersion and give bayonet

And the G41… That thing is gargabe

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The FG42s have the most inconsistent recoil I’ve ever seen; the first version has a lot of vertical recoil, while the second has a lot of horizontal recoil. As for the G41… yeah, that’s definitely the case. In general, I don’t get the game’s logic regarding calibers; the Mauser-caliber weapons have the most recoil, even though, technically speaking, the .30-06 and the Arisaka are actually more powerful.

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This literally means nothing. There are plenty of campaigns or maps where X equipment didn’t serve… i really do not understand why some are so adamant on using this argument.

This might be a hot take but i believe mkb 42m should be moved to BRV… it is way too strong to be at 4… it surpasses even the stg 44 which is a tier higher?

OP meant the tech tree MKb42(H) with 30 round mag

oh yeah you right i failed to recognize the absent 15 at the end (MKb42(H)-15) ty for correcting me

Krupp-Protze to be added as a truck instead of sdkfz 7

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