It’s going to be dead in a month of they don’t iron out half of the shit in the campaign like cap size, cap time, ticket numbers, weapon balance, bots shooting through foliage, armour penetration and melee well frankly everything about melee
I think, basically… all that is why I prefer flying in the pacific
this could be my mistake, i know that people were complaining about not modelling some tank MG in pacific, but could have been hull MG. maybe even ha-go cause it had 2 MG (idk how it is implemented now, think with 1 MG, dont want to open game)
Most of the Tanks in the entire game have some MG on them that is not modeled, and the ones that that have enabled, most often the coaxial one’s are severely Neutered by havening silly reload times and artificial overheating.
Fair enough, I have to have the thing open to remember half this shit most of the time XD.
The Ha-Go has 2 MGs, but only one is modeled and it’s not very useable. The other is in the turret, but not coax, so if they made it functional, you couldn’t quickly switch between it and the main gun.
It’s a bad situation for japanese armor, but that was always going to be the case at the early levels. It’ll get better when they add later armor, unless you’re in a Ha-Go trying to fight the Sherman (or in normandy, in a Stuart trying to fight a Panther, or in Berlin in a PZ3 trying to fight a KV-1, or Moscow in a Pz2 trying to fight T-34.) I get the frustration, I do, but the stats don’t bear and argument that the US has an in-game overwhelming mechanical advantage over Japan. There’s too many variables, like gametype, map, player population on each team, player level on each team, player skill, the list goes on.
this could have been much better balanced with equipment. ffs when you unlock garand, on japanese side its counterpart is type 99 (late) BA which is sidegrade to other BA, while garand is SA and pure upgrade over m1 carbine.
look at this post that has better pacific balance than current implementation although i wouldnt agree with all choices.
I agree with this, won’t argue it
it’s not a sidegrade, the type 99 is just worse
That’s because the M1 in this game is actual shit, as you’ve said, because of it’s low damage and artificially low RoF.
Well the Hei SA rifle is an upgrade to BA imho
regarding planes in my opinion the need for take off or ability to land/repair is cool addition, i dont care whether its useful, i know its comfortable for people to just appear in the sky throw bombs
few times and then die or bail out but now not everyone has do this like that… it would help aviation much greatly if we had more squad slots for free in the beginning, choice of payload should be finally a thing, besides the japanese had zero with skis that had frontal MG cannons, so
now from begining you have plane with bombs but not cannons … some decisions here are weird
and totally irrelevant for topic at hand. allies get better equipment (upgrades), while japanese either get sidegrades (with otsu) or downgrades (with type 99).
yes it is cool, but it nerfs planes overall. like many other decisions on pacific. i can say that planes are totally irrelevant for pacific. i would rather have that player on ground with infantry rather than limited air support he can give. you can just take cap point in time between bombing runs.
best way to utilize the plane is for attacker to clear cap with suicide bombing run, then respawn with infantry and cap.
The performance of tanks in the Pacific campaign was not good. I was more worried about HVAR than the M8. Its scope was a little too large. When I drove the P47 in Normandy, I was always shocked by its terrible destructive power
At present, the Pacific campaign is only the Battle of Guadalcanal in 1942. I don’t know whether they will choose to continue to extend the era backward in this campaign
Japan starts to get stomped more often now with US players having more BARs than ever. At this rate, Tunisia Axis is going to be better than Pacific where atleast the Axis forces in Tunisia have Panzer IIIs and IVs.
Many Axis players would be back to Normandy stomping Allies soon while Western Allies players have both Tunisia and Pacific to play in.
I like a challenge and playing Japan gives me that. You really have to think outside the box on placing rallies down and flanking. Since I unlocked type 99 it has been better. Hopefully once I get last LMG it will be good.
The pro tip with Japan is to set up rallies on flanks and set up defensive positions in houses around the objective. If you can delete allied squads or make them weak prior to getting to objective you have a chance. Slow them down and turn buildings into fortresses they cannot ignore.
I can do that where I place rally points on flanks but the problem is the teammates themselves not pushing or defending the cap point. Sure this is a problem for other campaigns too but having them with worse weapons is going to be real ugly.
Even hard maps like Tenaru River or Gabutu can be won with a competent team that builds good rally points.
It’s the worst in term of Rate of Fire.
But it got the best iron sight for long shot and quick fire.
How 72bmp will help you if you miss half your bullet or take 0.5s more time to aim.
But everybody is different. I can’t shoot anything but a BA with a close iron sight.
The sniper Type99 got a nice cracking sound, I wish it was add to the Normal Type99.
I have been wondering why they chose the late version Type 99 which is essentially a Kriegsmodell variant when the sniper version is an early one with the nice wood furniture and stuff. The Type 100 SMG we got was an early version.