And? People leave stalingrad because is boring, not because they end the grind
i leave campaigns when im done grinding, playing without an objective Is Boring.
This is valid for you but in the game we have player wo keep play maxed campaign, anyway the topic is make full access better
You need to use this one wen some one ask for the mental sanity of you or another user in a discussion, use this now is like…
Every game has content. And players play games to get it. The sense of accomplishment they get when they get it the hard way makes them keep playing. So game companies continue to publish content to meet those expectations. However, if the content is lost, if it is exhausted too quickly, the sense of achievement is low and there is no reason to hold on to the game any longer. Because I’ve already tasted all the content.
most ppl dont want ti do the same exact thing again and again and again without a reward (levels), once you complete a campaign and level the squads playing becomes useless
Give a hand @38883009, because a game need be fun not keep spam “contenent”, even i like play for unlock new thing but this not mean i dont have fun with what i already have
Yes, they leave because it is boring and gameplay sucks.
Someday there will be no levels. So the entire playerbase will leave the game because no more grind?
no
Oh!, because do the same thing for unlock what you already unlocked in a previus campaign is fun? i have to post all the post you make aganaist the grind?
i play enlisted 20% for the game 30% bc i feel the potential of the game and i want to support it and 50% BC of the forum.
the core gameplay loop of enlisted Is boring and nothing new
victimhood, I have read about things said by you against the game, if you are done leave room for someone who cares about the topic
what?
if you’re this blind ask to “veterans” of this forum how much they play
no but new campaigns have something different like maps and maybe some weapons like kiraly in moscow, fg42 II in berlin, fnab in normandy or the ovp in tunisia.
the fact that half of the campaigns use recycled stuff cant be changed the german army used that equipment, but you cant expect that ppl wants to grind the exact same thing 5 times (not me other players)
Same.
Also I am not playing Stalingrad because I do not have Full Access and stuff I have to unlock but can’t use because of Full Access.
I came back for the summer event, I just finished the battle pass (as I thought it be more effective to do Battle Pass and event at the same time) and now I will probably just log in till I get an gold order for an daily task or the next big update hits.
Regarding the op, I don’t care about anything besides “remove level restrictions”.
I like the full access thing for Stalingrad. Not having much free time it’s perfect for me. Stalingrad is also great, it justs desperately needs new maps (Traktor factory is in the files)
I seriously hope Pacific campaign will ALSO have such a business model.
HOWEVER
Devs if you read this, know the full access thing is great, but it’s NOT necessary to have campaign lvls locked. I’m certain I speak for most of those who bought it here:
We would still buy the “full access” if all campaigns lvls were unlockable even for free. All we need are the other bonuses (more xp, almost max stars, reduced training costs…)
This literally has a negative effect on those who bought this full access. It makes no sense to lock the levels, because there is already an incredibly high and boring wall of experience.
Personally I don’t like full acces in Stalingrad because:
-
It locks out acces to the gear that is very basic and free in other campaigns in most cases.
Like, who the fck decided to paywall a drilling? -
Lack of unique content. Unique weapons for one side can be counted on one hand.
Devs could have added things like hungarian or romanian squads that would require full acces and this would be a better deal. -
I pay for full acces but there are still micro transactions. I’d preffer to pay twice as much but withouth paying additionally for premium squads etc.
-
(Very personal one) I have a rule that I pay for a f2p game when I feel like it was fun and I want more and I want to reward the devs. But when I play Stalingrad as F2P I feel it’s more like “pay to skipp suffering” kind of monetisation.
It would be better if:
- All current levels were avalable for F2P (like in other campaigns).
- Some levels (1/5 let’s say) in the campaign would have two rewards, one of them being locked behind full acces.
- Stuff locked behing FA would be really unique. Basically premium squads from other campaigns.
- FA would allow players to grind cosmetic cards, just like we grind bronze and siver.
- No content locked behind further paywalls. Although option to pay to get something faster may stay.
Basically, I play for full acces and I get unique things and I don’t have to play any more to get things.
I don’t own full acces for reasons mentioned above so maybe owners of FA feel different.
i mean full access is way fairer montization than other campaigns around 180$ for full 100% xp boosts with 3 prem squads vs around 20 -40$ for 4x xp boost an much more. if they removed locked levels/restrictions like level 4 max for f2p etc itd b flawless gaz idea good
Exactly. I finished the campaign in a couple of weeks barely playing. While for Stalingrad it wasn’t the end of the world for me because its the third soviet v german campaign so I didn’t necessarily mind not having to play it as much to get far but with a new really cool campaign like the pacific I really hope they wouldn’t make it the same with 4x xp. At the very least make it so levels aren’t locked behind it so we can choose to unlock things slower but not be excluded by anything.