For all who are thinking of choosing Germany for the easy route

Can’t think of a single shooter game where mute individual, mute all, and turning off voice chat isn’t an option

too bad my experience with voice chat was cod and seeing how some people in enlisted like to insult the team it would be tiresome for me to hear their “complaint” for being a noob

and like i said before i dont trust them but if they do add i guess they will add it but then again we just have to wait and see

Don’t be trash then. If you are one of the top performing members of your team then their insults aren’t directed at you

It’s the bottom 5 with 10 kills between them that are getting the insults

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You should have never played that game and anything good about that game’s existence is it’s zombies

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Oh CoD, well tbf I never play CoD for its multiplayer lmao

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“Gamer words”

well whatever they could add it as long as mute for chat and voice also come with it

oh and we are talking off topic so we should get back on the topic

And to be extra fair, CoD are almost never about teamplay… maybe warzone but the average PvP? Nah

CoD was the bedrock for gamers being labeled as a bunch of racists

In hll ( arguable has nicher playerbase) some guys were constantly talking about how they want to r…e their moms and sisters
And these kind of things are not exceptional cases.
Considerikg the high(!) quality playerbase of a f2p game, i dont want to imagine what kind of weirdos i have to deal with.

I really don’t see the players’ fault here, I had a moment when after many lost battles as a Soviet, I jumped on Germany for a moment just to “be able to win something today”.

it’s not our fault that the game balance is crap, you can’t force people to choose the harder path, only a few or some enthusiasts of a given nation will choose it, no one else,

there have been many suggestions on how to improve the balance of matches without even interfering with the matchmaking system, just from the mechanics in the game itself, e.g. dynamic AI difficulty, if you are German and play against inexperienced allies, their bots are more lethal, in my opinion it would have quite a good chance to make the game challenging for everyone.

this is only a suggestion, it is not known how it would work in reality, but it sounds coherent.

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Here’s the problem though, for the most part, the nations ARE balanced. Mostly from the fact that bullet is bullet and fleshbags are notoriously susceptible to bullet wounds

The problem lies in the players themselves and this perceive “German superiority” that only exists because everyone’s stacking Germany with more and more players

therefore the game should be balanced in real time,

players are selected, their skills are tested, and then it is calculated how much to strengthen the opposing team’s AI, to me it just makes sense if it were calculated fairly.

previous differences in cap speed from the campaign system was flawed because it was not dynamic, it did not measure in real time. Maybe this system should be brought back with the addition of real time.

dunno.

So skill based matchmaking with extra steps