well who wanted fedorov vs mkb in the moscow anyway ? i guess nobody, devs took this kid idea as a superb solution of keeping the game interesting and we had to accept it somehow, yet it ruined historical feel of moscow campaign (at least regarding guns)
all the devs did was adding more and more guns , with very drastic upgrades, needless ones
to jump from g41 to zh29 to mkb42… mkb is excess in here , but why ? for more fun ? what on moscow would not be fun without mkb or fedorov… its a goddamn ww2 , we dont really need prototypes or long dead guns to keep the game/ campaign interesting… nobody wanted to add an assault rifle to moscow because it was boring or shit
but once devs done this , they then had to balance it with some counterpart for enemy faction , which ended in a bit of a clownfest since there are no restrictions on weapons per squad … that said i dont really care what existed back then, but what was actually used
if fedorov would appear back then, then only in form rarity as hell
mkb ? also rarity as hell, if ever
pz f2 also but for the sake of balance who would care ? its just a vehicle, one or two vehicles (tanks) per map, not whole fedorov squads … but to put here already tuned t34 (1941) is weird at best , first t-34 and kv-1 would suffice
i mean idk man, surely some guns and vehicles should not be a thing in some maps
, this is not battlefield portal or other shit, but im willing to sacrifice some inaccruacies to better system and game overall ,i just think some guns should be removed but thats my opinion
im glad that this update will happen and i hope game will stay fun for me, i might return to customs as well