Lets say for arguments sake, as a player, if you produced a tank that lost 6-1 or even 3-1.
Would you consider it a good tank?
I know i wouldnt. Its only saving grace is you can mass produce it.
Enlisted and warthunder have the t-34 backwards.
Having said that i enjoy killing them that much more knowing how forgiving they have been made.
giving this game actual armor quality would make slavaboos and wehraboos ree in rage as their iconic tanks (panther, tiger, early t-34s) had shit steel quality
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mkb
Anyway, I’d totally be down for armor quality, engine & supply to be randomized factors in the game for tanks. However i guess a there might be some severe disappointments and tears from german mains around the late war experience.
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its not broken
we have old wt damage engine
the is2 is supposed to have more armor than the t34, but the t34 bounces more shells, same with the
And, in actual WT engine you CANT kill a tiger whit HE in their back
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I would be totally okay with T34 85 penetrating Panthers hull armor in close combat, yet I would also want to see the Panthers gun take out IS 2 tanks in max 2 shots, since it was in no way as bad as portrayed in Enlisted.
Also, since many Berlin Soviet players complain about the IS 2 being useless ( compared to the T34 85 ), one should think about the role of a vehicle, the Panther was much better at taking out vehicles, while the IS 2 was a infantry support /break through tank. - so instead of making this tank bounce unnecessary shots from the panther, how about buffing its HE and giving it a HMG for the commander? That would fit the infantry support role, something that makes no sense for the Panther, instead of having the commanders MG, the Panther should perform excellent in “tank hunting”.
It would be best if they introduced the full historical failure rate and design flaws into the game. And yes:
-PzV Pantera, the gearbox would break down every now and then.
-Tiger tanks repair in trackia field conditions would last the whole game.
-T-34 tanks need a perk on the driver to shift into third gear, notoriously blurry engine, poor welds on the armor, the engine is so loud that during use the game generates only the sound of the engine for the player, the driver’s hatch is made of cardboard.
And I only moved three tanks, two German and one Soviet. And the list of failures due to design flaws in tanks of the Second World War is impressive.
And as for the topic of the post, the armor of the T-34 was not thick. Confronted gave greater effective thickness, but most often a hit from the 7.5 cm German gun pierced the front plate, or the shell fell inside together with the driver’s hatch. The T-34’s armor withstood a hit from 3.7cm guns, but was insufficient to protect against 5cm guns and larger. It’s the American Shermans like the Jumbo that had a front plate thicker than the Tiger. But it’s just a game and players deluded by Soviet propaganda believe that the T-34 should be indestructible.
The issue with the IS is that its buggy. That being said, some of the complainers also said that the T-50 and the T-34s are not bugged and not ridiculous overbuffed/ German cannons underperforming so its kinda

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Ehh IIrc MP38 has triple has more accuracy and the 39M also has more accuracy iirc while dealing 2HK as well, not to mention its time travel response to undead Federov.
Dude axis can match soviets ONLY at hi level on Moscow and Berlin … you’re funny to not say anything else 
Nice try, but as the sniper version arrived well before federev, it’s hardly accurate to describe this as a counter - the axis started the time travel shenanigans.
Though both should have been at best gold weapons.
(Was talking about inf mkb anyway)
Which was before or after the T-50?
Its nonetheless out of place for no reason.
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Not exactly.
There’s a soviet report here - the page is actually about the prototype A-20 which seems to provide evidence that the t-50 was deployed in combat in the defense of moscow.
November 29th, 1941, in Ivanovskoye, which is 2.5 kilometers south-west of Pavlovskaya Sloboda
- The tank regiment has 4 T-34s, 2 T-30s, 1 T-50, and 1 A-20, and is located on the south outskirts of Pavlovskaya Sloboda. An inspection of the tanks was held the morning of November 29th.
I don’t have any data on the combat the A-20 took part in, but it is known that the T-50 was withdrawn from this unit and returned to Kubinka with a dent from a ricochet in its turret, so it is likely that the A-20 did see some combat.
So, neither time travel nor out of place. Substantially more common than what was reality? Sure.
However not time travel or other comparable bs, unlike the mkbs and ivf2 (?) or whatever the last german unlock is.
the APHE shell of panther has no more than 30 grams of TNT filler, and IRL tankers would abandoned their tank if any thing went wrong with it whether it be a successful penetration, a non penetration, or losing an engine or tracks; all which are behavior that players won’t exhibit since their lives aren’t at risk
true, but again, there is a difference between tankers running for their lives and tankers being confused, injured, half the crew being dead and those still alive aren’t even trained to fulfill the other tankers role.
a successful penetration does not simply “scare” people away, it decapacitates the tank.
→ which is why explosive filler is completely unnecessary and only existed to help blow up cover and light armored vehicles.
The Federov was at best very limited used in the Winter War where the few units were either lost, destroyed or captured by the Finns.
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