Directx 12 missing

How many ppl do you need to be complaining about it then?

Also, I mean, it takes less than 300 USD now to buy a monitor with Vesa HDR of any form now, idk if 300 bucks is considered first world. Plus you are basically being Stalin by categorizing this problem as “first world”, you gotta understand there’s plenty of ppl with good specs that enjoys Enlisted and graphics is a big part of it.

Also, I can at least speak for my self that DX11 is NOT FINE. It stutters a lot and forces HDR off. So I do need it, and everybody who was making this conversation certainly need it too. there’s at least 3 topics now in the forum alone.

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i smell a fanboy here

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Classic

Dont ask developers to fix it its the first rule bro…

I mean they broke like 5 graphics stuff on this update and if u asking the fix of one it will break another 5 more

Lets just be yes man and consider this bugs as “”“features”“”

if you are playing enlisted for graphics… then i think you should be playing another game.

well i got fps spikes since first raytracing update, so if it is cause in dx11 then they should fix that. using dx12 to bypass problem should not be a solution.

you nose doesnt work right then… i have been shitting on devs since they f up merge. there are dozens of other bugs and improvements that they should be working on that is not graphics. if anything i would revert any graphical work done to before raytracing update cause game ran much better then.

That’s really just your opinion, don’t ever speak for other people and assume what others need, even gaijin wouldn’t possibly say they don’t welcome players who enjoys graphics of this game, so I don’t know who you are speaking to and who are you representing.

Now, I can’t make further conversation since you are just assuming everybody must agree with what you think and use potato graphic even if they have decent spec.

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@X_Flottiglia_MAS @XX121_Xenomorph Problem solved with the newest patch x.71. DX12 options is back for me.

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This has a fix now I think:

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Issue has been fixed topic is now closed

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