Bug Hell

So I found more and more bugs in the resend matches and they kill the fun for me a lot. Like why can the AA do not shoot at low targets. I know your fear about use against infantry, but hell you have no chance to kill a low flying plane, canon. Also bombers gain more life (I could some updates ago kill 5 in a bomber attack, now it is 0-1). The aa feels pretty pointless at this status.

Also the network is not really great, I often have enemies how will not get down after the 35 hit and standing there like in a mafia movie, taking hit after hit after hit and running away… And yes I checked my Internetconnection just to be sure. It is great and works perfectly with other games.

Not able to penetrate a a 1mm wire fence, I mean camon. I can see literally the enemy on the other side but not making any damage???

There are some basics mechanics are not working and I would love to see them done.

3 Likes

Intendend nerf to ban auto HE slother of enemy infantry. Sometimes from miles away form to of some ruined bulding. Makeing bridge even more killzone than it is by deflaut.
good that they did it

How often planes fly 3m high above ground? Didnt have such a problem ever.

Its just that national AA guns have just one barrel so dmg is cut by double half xd

You need more of them now to shot down plane in its first bomb run, thats true. They need some kind of buff, for example to f low amunition or overheting. But still it can do dmg, just slower.

Its not constant, but thats true srevers are not the best

Just a weard feature, could make barb wire on poles destroyeable. But then it wouldnt stop no one. You would just shot one round on it and have clear path.

I WOULD START WITH FIXING: mines, windows, ladders, bipods. That would be much better;]

OOOOO AND F*UCKING KA_CHI CHATCH PLS
Ka-Chi Hatch - English speaking section / Suggestions - Enlisted

4 Likes

Oh god the ladders and windows in Tunisia…
Those are bad. Just bad.

4 Likes

The development team needs to fix the countless windows and fences that the soldiers can’t get over quickly.
Enlisted soldiers suddenly became as athletic as gomer pyle one day…
InfatuatedRepulsiveLadybug-max-1mb

3 Likes

good that they did it with old AA that had quad guns and shield. with new one it is pretty shit nerf

more often than you think. low angles can be really limiting

so by 1?

this is not about servers. well it is, but it is more about bad client server code. client registers loads of hits, but server gets all misses. they fixed this couple of months ago, but somehow it reverted back (idk if it is deliberate or not).

i just want devs to take one year of not adding content and just fixing bugs.

1 Like

no, AA should be only AA not also AP

You put AA guns in wrong laces then. Treat them as AT gun. You dont put AT gun in placeses where you dont have clear shot. Also planes usssualyy fly at 500m altitiude or hiher. When exacly you cant shoot theem? When planse diving? Maybe,and its not always true either couse diving isnt ussualy so flat that plane stays on so low altitude for long. And you cant waint untill it gets off your aa gun blind spot. You cant hit plane at point blank range. Thats reasnable.

3/4 idk know to write it down in words

that would be nice, but most examples you gave arent bugs if I understand you corectly

1 Like

So? At guns can be used as AP guns and so can AA trucks be used against more than air targets. Excluding the Soviet AA, they don’t have shields anymore, only one barrel and low ammo, and still their ridiculous overheating.

3 Likes

AA was also used as AP in ww2. also HMG outclasses AA in everything infantry related.

depends on the plane/pilot. i regularly fly low in ju188 cause you dont need to dive for accurate bombing. there are lot of pilots who fly low and you have limited window of opportunity to shoot them with these angles.

double half is 2*1/2=1 :slight_smile:
you meant damage is quarter (1/4) of previous damage.

i didnt give any examples. there is full list of bugs i reported in forum and in bug report page and then there is also bugs other people reported.

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AND IT CAN F MOVE IMAGINE. All this traits makes from halftruck squad, not just optional to builed structure. Its versatility. But dedicated gun shouldnt be multipurpose couse best one will be overuse as AA gun was. No one built MG nests couse AA gun was much better aginst infantry. I would like to see more diversity on battlefieald, no less so Iam ok with dedication of specyfic eqipment to one purpose.

thats why it should be buffed as I said? But with keeping blindspot to not get repetition of the past.

1 Like

so go play hell let lose. There are more like simulator there.

Good, but its not reason to add another meatgrinder. Esspecially knowing how it worked back then.

dont have such a problem but maybe unlocking one horizontal degree more would work for you. Evrything just not make it multiporpuse again.

I really dont give flying f*ck about proper gramma, you eventually understand thats all what matter

not you, it was for the autor of topic, I made misclicks there. He spoked about features considering them to be bugs

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I agree.

Pfff Lazy excuse. Just because something cant move, doesnt make it dedicated… or because you want it to be.

And they still dont build them. Good job.

At this point, I think you dont even care about what I and other people wrote.
I dont care about their past stats. I care about their current stats and the current AA can hardly handle planes, have no space shield and one barrel.

Lol And your take are AA guns?
emperor-palpatine-ironic

Others not.

Against planes but not removing their angle limit.

Which was based on weird space shield, four barrels and the fact that they can be easily spammed.
A issue they never took care of btw.

Including those sims such as BFV?

Why do you auto think that reverting the nerf without doing any further changes in their models, overheating, ammo, dmg and so on will result in the same? How?

Yeah lets talk about the NOT-problem.

What a twist.

did you even see new AA? ffs they have low ammo, they overheat quickly and they are exposed so you can easily kill them with any infantry. if it was old AA that had shield with quad guns that deleted everything i would complain also.

not gramma, it is math.

You didn’t understand me. Its not abiut moveng or staing. Its about is it whole purpose of squad or just one of many options. Halftruck cant build mg nests. But still It need to be usefull on front line. Enginer squad cant use aa gun against infrantry so it will build aa nest. SImmple as that. Halftruck just need to be versatile by nature. Specific gun dont nedd couse you may, and you should build another if want to do something diffrent on fieald. So lazy is your approach to subject nor my excuse;]

thats why we need to make aa gun take form it compleatly sens and purpose of it yes?

I don’t think you’re doing it either :arrow_down:

just make AA gun AT then. We have already GAZ, Flakpanzer and halpftruck. In your way ot thinking then it cna be multiporpose if it wotks in some squads yes? it will help diversity for sure.

Just saying that dont have such a problem, not implaying that sb have to be same. I can speak it out loudly so deal with it? I cant agree with devs decisions and argument why I do so, couse somebody doesnt agree? Thats lazy excuse.

yes, and?

if they will get buffs to overheating and reloud what I want why not?

unreleated to subject just as justification of this feature deletion in game based on real war imao. But hell let lose is more historicall accurate if you want to know. Not like BFV

BECAUSE I WANT IT TO BE BUFFED. ITS JUST MY F COMPLEX AND MULTITHRETED OPINION. PART OF BIGGER VIEW. NOT SOMETHING DEVS WILL DO WITH 100% CERTAINTY.
For me, solution is to buff AA gun, but angles stays. Dont know what devs are planning to do or what they will do or how they will do it. So as well I can say what I would like to see, and what I dont like to see. I would like to see sronger AA gun without makeing them also AP. Angles will do for me.

well, if you want. I already argued why its better to have limits on AA gun and why it has more pros then cons. I can repeat again I guess.

some retards think that some random will write to them in essays from phone. I belive there is always need of clarification for them (not speaking about @robihr, here it was my foult, good that it was explained)

I suggest waiting for the update and we’ll see.

1 Like

as I said alredy few times AA need a buffs. But it need a buffs exclusive in its AA role. If it gets buffs and unlock of certain angles at onece, will be same pain in the neck as it was.

not if you want to write it down useing foregin words?

Actually yes, I don’t get you. If you want more useless MG nests ehm diversity, why not just want a buff for MG nests? Wanting more diversity for one weapon (type) by making one or multiple weapons less diverse/ restricting, nerfing whatever sounds pretty ironic.

And they still don’t do that and switched to a gunner squad or use the AT gun. But AT gun doesn’t cause PTSD and is movable so it’s fine.

(Assumption) Rn engineers can already build one gun which can deal with two types of enemies and HMG can do all of them depending on the height despite being called AT Gun so this excuse is getting old. Making guns not multifunctional because of PTSD is just odd.

It’s not the (single) cause/ cause that is now HMG. Whats your brilliant move? Nerf them too until people start to use them again?

You keep mentioning their abilities against planes and people go beyond that but you do not want to listen because of PTSD from months-old events.

So they could also reach inf then.

Dude. No one/ Vast majority cares about diversity. If not, people wouldn’t just spam HMG, Tigers, P-47s, KV-1s, FGs, and flamethrowers.
I also don’t see how using/ restricting AA guns for one purpose is supposed to help diversity (which sounds kinda ironic if you think about it), especially if it didn’t help to improve diversity.

Keep saying it regarding an issue many people face, is getting odd at some point.

People go beyond it and do not keep getting PTSDs from old Flakvierlings from the past which don’t exist anymore.

Yet even arcade games can manage this so it has nothing to do with playing HLL to get multifunctional AA guns.

Yeah, against planes and not regarding their anti-infantry capabilities/ what we want. Your whole Anti-AP thing is more or less based on a game version that doesn’t exist anymore for months now which is just weird.
Because I am still waiting for the explanation of how the British AA gun with low ammo, one-barrel, first overheat, no shield, and lower dmg is going to farm infantry again as the old super duper Flakvierling if you remove the angle nerf or how it will make MG nests pointless which rn are already pointless… heck, even with better dmg and overheat rates, how? why not just nerf the maximum numbers of AA guns and their costs in return/ making them on par with AT guns which are already multifunctional?

I would call it PTSD.

It is still just PTSD.

Dude. You couldn’t even write lmao sry imao right and at first I didn’t even know what it was supposed to mean. Let alone basic sentence structure… can help to make understand what you are actually saying.