BR 1 ⬅ All Nations Motor Bikes

I agree but I believe the biker should replace the tank as starter squad with the first tank costing 5000xp and 100 silver in exchange, biker squad isn’t something worthy to buy and grind how currently is imo

Do you play Minecraft flat world?
Majority of maps are completely not made for any mobile vehicle combat. Random debris, hills, rocks, rivers…
Manoeuvering all this crap is simply too time consuming and it’s far easier on foot.

Feel free to send me a video because otherwise I won’t believe.

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You can make a flashy post and edit it well but mobile BR3 machine guns (4 and 5 in japan and US cases) have no place in br1.

Are they currently less than average and borderline useless? Yes… so instead i propose to just remove them instead of creating something that can easily be abused.

Sure, one bolt action which they will most likely have can take you out but what’s stopping you from reclaiming it? Just it being there i dunno doesn’t really seem like something you should be encouraged to use against new players.

These despite being as i said below average and borderline useless still can perform well if you get in an ambush position and with their uotiered machine guns do quite well… (american 1919 in particular)

BR1 Players quite frankly wouldn’t use them correctly and would just leave the people who understand the game yet for some reason are compelled to play against new players a cheat code to use an uptiered MG.

Also… isn’t the whole idea of MGs all being BR2 is that there isn’t any to begin with in 1? Because this would get rid of that…

Then again there are vehicle machine guns but those are a much bigger target and overheat… bikes do not.

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Thats certainly one opinion and you are welcome to it…

But those MGS have been available in other forms in BR 1 the whole time

And Until BR 1 gets ±0 MM…It makes little difference because It ALL gets used against BR 1 players anyway.(By BR 2 players) … The only difference is BR 1 has little to use in return

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So basically “yes, it’s useless BUT if stars align and you meet 10 conditions, it can be useful so it should be BR3”. I don’t see how this holds together.

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No? I said that these are BR3 machine guns and even in some cases 4 and 5 and that they have no place in 1.

if you will please explain to me why you need a mobile browning with 2? 100+ rd 1919 belts in BR1? To make bikers usable? Sure… but this would create a bad experience for new players if vets who know how to exploit it if it went down to 1.

Bike is not that different from MG nest, it trades firepower and survivability for some extra mobility (depends on map).
I don’t see why it’s a problem. If players manage to fight with MG and HMG nests, they will manage to fight a bike with 3 exposed dudes.

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I suppose that’s true… they are found on tanks and such but those have limits and can only spawn two.

And you are correct they would be fighting it anyway and these are arguably worse than a normal MG but still can excel when used correctly… and it’s not when starts align it’s simple positioning and thought process.

Perhaps i rephrase on my last point? The idea is to not give the players the ability to MG spam and putting once again uptiered machine guns defeats that purpose… either way i say it i feel my point still stands.

Although using your point particularly i’m assuming in reference to tanks and their obvious protecting while using these i see why there is no reason for these to be BR2

Just the visual of a MG34 or 1919 in BR1 with no cooldown and lower profile compared to tanks i feel just doesn’t look good and would only cultivate the experienced players to play BR1 to use these… because i feel and i think it shows the idea of BR1 is even if you’re a vet you handicap yourself to where it’s pure skill and hitting your shots… that does not align with the points i made with their armaments.

Otherwise i digress… and will acknowledge it was just an initial reaction i had when thinking of the 1919 in BR1.

Saying they’ll face newer players is irrelevent considering your counter points, it comes from a simple grievance i have towards other players… otherwise unrelated to actual gameplay.

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MG nests have cool downs… bikes do not.

Bikes are also mobile.

I feel we can go back and fourth all day with these points but now seeing some of the points you both have made i can see where you’re coming from

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I can bypass cooldowns by shooting in bursts. I can’t bypass reload.

And harder to hide and easier to squad wipe.
Pros and cons.

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All good, friendly discussion is good.

Im more referring to these. (and their medium cousins)

Spoiler

All of them Can be hidden in buildings or wherever you want. And the Heavy ones Kill tanks. They trade the bike for better arcs, more firepower, No ammo Limit and the ability to conceal. These are far more consistently dangerous than a motor bike MG

Pretty hard to get a motor bike in a multi-story window. Wherever a bike can go, so Can an engineer with a hammer :slight_smile:

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All good. Its nice to have reasonable debate :+1:

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Superior mobility in action

It can’t even turn on reverse.
(Yes, I drove too close to the enemy. That’s not the point, you can stop arguiung.)

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@YuiHibiki forgot to ping this one

Congrats, your wish came true!

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BR III & IVs weapons and mobile pillboxes on br I is crazy…

guess i was wrong then.

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Not necessarily…we will find out soon enough

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Indeed

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I don’t see any sensible reason to give newbies to BR1’s such a hard to master thing as bikes.

Realistically they won’t do well with it at all.

Just another suggestion to reduce the BR of something that is practically tailor made for seal clubbers.

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Now i want bigger mag sizes for Ger, Sov, JP bikes as Americans have massive advantage there with 250 rounds.