Battle Pass: Third Season of 2026

Yes, my idea was that the “resisters” has barely nothing to do with what you mentioned “great acts of kindness and heroism that raise troop morale and create connections of exemplary conduct for future generations”, and I suppose it represents a public opinion.

(What I said about “real highly decorated combatants” was not intended to mean high-ranking officers, but referred to soldiers who have been awarded or praised from friend or foes for their actions. Since in-game the unique soldiers do have a medal icon with them. Sorry for possible bad English.)

It’s an action of lowering plagiarism rate.

(Sasebo Naval Arsenal/佐世保海軍工廠 sounds quite like this vehicle was seen on mainland Japan after the war was over, but I chose not to waste my time researching it.)

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NVM the photograph was too easy to find. Yes the photo was taken after the end of the war and it was speculated that the tank was captured without participating in any combat. Of course there was not any cool junk on the real vehicle.

If something must be added on the unique vehicle I would rather expect some additional armor, especially for Ha-Go aka industrial trash.

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Do you guys think that the Type 44 rifle on the Ha-Go tank (as decorator) could be a sign that its going to be added the next update or its just wishful thinking.

The Type 44 has been available as a decorator for a long time now.

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It would be disappointing if this is not the case. But at this point we are quite used to being disappointed.

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I asked AI what would happen if an enemy tank shell hit those CoOl grenades:

Hitting those externally stored grenades with a tank shell would likely cause a catastrophic secondary explosion.
While a single bullet might not always detonate a grenade, the massive kinetic energy and heat from an anti-tank shell would almost certainly trigger a sympathetic detonation of the entire cluster.

What Would Likely Happen:

Ammo Cook-off: The explosion of the grenades would likely penetrate the thin top armor of the Type 95 Ha-Go (which is only 6–12mm thick), potentially igniting the main gun ammunition or fuel inside.
Crew Incapacitation: Even if the armor isn’t fully breached, the massive shockwave and “spalling” (metal fragments breaking off the inside of the hull) would severely injure or kill the crew.
Hull Damage: A direct hit on high explosives sitting on the hull would cause significant external damage, likely destroying the turret ring, optics, and engine deck, resulting in a “mission kill”.

In reality, storing explosives externally like this was extremely rare because of these exact risks.

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The upper part of the new BP weapon is not visible because it’s too large for the weapon field.
mode: fullscreen 1920 x 1080

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Yup, doesnt fit, same on 2160p

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QA is for weaklings.
Real chef doesn’t try his food before serving.

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It was just fixed with update 0.7.2.99 :seemsgood: