buff mortars
make them great again
more damage & more ammo
buff mortars
make them great again
more damage & more ammo
well the only way is to increase your output, which means many ammo boxes, and having a friend or two friends build 3 ammo boxes each for you, and have one person spot live time for you from a great vantage point
but even with all that in place, and let’s say that you are also extremely knowledgeable of the maps and experienced with common spots and troop movements and rally placements
you still have to deal with the huge issue plaguing mortars, and that was the huge nerf that was given them by the devs
which basically made them so innacurate, that they are largely not worth using anymore
they nerfed their damage, they nerfed their accuracry like crazy, they nerfed them into the ground
it feels terrible to even play them anymore
and so the anti mortar crowds of this game got their wish, they destroyed the mortars, and they aren’t really worth playing with
it went from being one of the most fun and unique mechanics in this game, to one of the worst
if you want them enhanced, you would need the devs to change it back to the glory days when they were actually good
bad idea, but would make them fair and somewhat useful = much shorter range, but extreme high area damage.
unfortunately I don’t think there is a way to buff mortars unless they put friendly fire on
Yeah mortars are a cool idea, but in game they just suck.
The majority of the time you use mortars you aren’t going to hit anything. That’s the entire point of indirect fire
After you fire a shell you can see on the map where it landed so you can use that to approximate roughly where the enemies are.
And I’ve suggested new mortars
yes.
We could get WP artillery.
I think they should just buff mortar damage.
They should add the M982 shell to the game.
Actually even better would be if they let US mortar squads build the Davy Crocket.
Yes.
We could give the allies the planes from the Aphrodite project.
I had a few ideas (and others in this forum @61839981 ) that could make the mortar squad a little more unique
Essentially it would be an accurate selective Artillery squad, but it requires Line of sight/player to spot with Binocs.
absloutly good one!
So I’ve actually had this discussion with a number of people over the past couple of months, and I’ve been working on detailing out a good solution.
Its a nest with sandbags around it for the mortarmen themselves, in addition to a small wooden tower type structure. When you go up to it, you enter the “tower” like you would get on a mounted MG. The mortar guys in your squad would take their place in the mortar pit.
The ammunition instead of trying to feed out of ammo boxes instead feeds out of the mortar pit reserves, just like an AT field gun does.
The player, which is in the “tower” is given a pair of binoculars with which to order the shots to be fired. Mortars can only be fired at pings, which can either be your own, or those dropped by teammates. So if you are trying to use it solo, you will need line of sight to the target. However, if you have good teammates, you can still fire on their pings.
As far as COUNTERING it:
This suggestion gives it the ability to drop shells in larger volume, with less time spent on ammo boxes, and accuracy that can be adjusted easier as the spotter.
I wait for a few kills from my mortar then place my ping there, keep moving my aim to follow the kills.
idk about more accurate, but if larger is what you are after, do I have a weapon for you; the 320mm Type 98 spigot mortar.
Bigger is always better
except if it’s an enlisted mortar
then it just means it will miss by more and be a target for nerfing