AI is still extremly bad

Ok cupcake.

Yes because increasing the lethality creates gameplay loops where a player can just use their AI to get kills while hiding in a corner, which isn’t good gameplay design. It’s not active, and it doesn’t require any skill. It’s why the Commander class was removed from the game. Not only that, but a big reason why Enlisted succeeds is because the AI is dumb. It allows lower skill players (like you) to still be able to feel like theyre doing well.

All that being said, it would potentially be a good idea to implement a system where the player has to actively raise their AI’s effectiveness, which is skillful, allows for different gameplay styles, and also feeds into a fun experience of being a battlefield leader.

Then again, you’ve proven time and again youre incapable of participating in a discussion, and are only able to resort to strawmans or insults. So please, since this is actually an interesting discussion about Enlisted and it’s core gameplay, do us all a favor and just DM your next reply to me instead because there is zero chance it contributes to the conversation in any way shape or form

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Wy dont simply raise the lethality of full ai squad

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Like full bot squads that go in when not enough players? I wouldnt be against that, but I’d say it’s way better to work towards fixing the low playerbase in the first place. Making full AI squads stronger to me sounds like putting a band-aid on a head wound. It might make you feel better, but its definitely not fixing the problem

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Fixing the low playerbase is hard if in meantine dev keep adding campaigns, so yes if is impossible have more player it can feel me better have at least full bot squad with better equipment and able to shoot better

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Definitely true, and theres always the AI that replace leavers too, buffing them wouldn’t be bad

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AI covering sucks. AI lethality is a different issue however.
To me it feels weirdly inconsistent meaning one match you get shot from 200m meters and wonder wtf just happened and another match you knife 9 AI idiots who just stand and look at you like you are GOD and they are afraid to touch you or even look at you.
Now, I am no expert on AI or anything related to it, but I would like to see some improvement on how AI behaves in close quarters.
AI will always be dumb and honestly should be, but I cant shake the feeling that AI right now is too dumb, retarded even and that’s no good.

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Now I really want to see you explaining what the flying (d)uck is the relationship between AI behaviour, which is the same for everyone, and balance between factions.

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Ai Def needs more love.but I don’t loose sleep if they (my squad) die over and over. I m used to it so I couldn’t care less.
I m yet to see a multiplayer game where AI it’s actually on point.

Hard to balance.
Either comes too dumb or too overpowered. There is no midground. Atleast, I m yet to see it.

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probably one or the other has noticed that the aimbot is becoming more and more dangerous the higher the number of kills of the respective soldier. if a soldier still has 0 kills in the squad, it is possible to make 15-20 melee kills until the AI recognizes the danger posed by a player. This should be minimized to 5, making the AI more aggressive.

more aggressiv but not smarter!

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Funny as you quite much argued against balancing certain campaign, where the other faction has quite alot easier time due to better equipment.
Which means the other faction goes thru alot less effort to get theyr kills and tbh requires quite alot less “skill” but thats totally great gameplay design.

Which is the case with lets say t-34, but here instead you were offering the git gud l2p solution.

SO no bots that fires back because your afraid non skilled players like me would suffer.
( Even I actually im quite fine with it )
But at the same time keep the imbalance in certain campaigns and just git gud ?
Sounds slightly contradictory, I mean make up your mind mr. enlisted e-sport pro.
Are we going to make the game more noob friendly or are we supposed to just L2P with inferior equipment and become such enlisted e-sport pro’s like you ?

Now clearly your such a pro that you can actually decide for US what we want and whats good for US.

Quite impressive credentials, definitely puts you in the 0.01% category of enlisted e-sport pro’s.
And definitely makes your highly contradictory “arguments” more valid then rest of us.

Now lets see, a average utuber gets 18usd for each 1k view, and you had 46k views on your videos past 4weeks ( Dont worry I rounded numbers up )
Means you earned 828usd. Not bad, except google takes 45% share so lets say 450usd.
Quite impressive, wouldnt exactly call that amount suitable for living but what ever it takes to be enlisted e-sport star right ?
I mean I refuel my car with more than 400usd monthly, but still very impressive.

Yeah, I know BF3 wasnt exactly e-sport game like enlisted so technically my credentials are irrelevant.
Even some single cups had bigger price pools than your yearly income from your enlisted e-sport pro youtube career.
Hell, ive got probably Bf3 t-shirts from minor cups worth more than your yearly income as enlisted e-sport star.

Funny, that I used to ridicule my good friend assberger for being BF3-BF4 Pro player, regardless he made actually money from it.
As BF serie wasnt exactly competive oriented game which often is required in order to people wanting to improve theyr “skill” and become a better player.

Dont get me wrong, ofc this isnt the case with you. Enlisted definitely is highly competive oriented game and rumours says this will be the next game in all major tournaments with massive prize pools.
Thus your arguments “Git gud” are totally valid.

https://www.careerexplorer.com/careers/video-game-designer/salary/

Quite impressive, even if lets say EU had just half the salary its still great salary.
I know people does all kind of stupid shit but really, switching minimum of 47k yearly salary to 400usd / month doesnt exactly sound so appealing.

BUT if you have chosen being enlisted e-sport superstar with 450usd monthly income as your life career I wish you all the best.

But you probably understand why, this game isnt exactly atracting people that prefer competive oriented games and would be willing to put time and effort to become more “skilled”

But dont get me wrong, your credentials of being paid by being such enlisted super star and 4years degree of developing my little pony saga phone version definitely gives you authority to tell us what we want.

Ah fk, sry. Id delete this reply but unfortunately such noob like me dont know how its done.

Still trying to wrap my head around how this all went from AI behaviour, to balance across campaigns, to the average earnings of a youtuber.
:thinking:

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My bad, will carry the consequences.
It just gets slightly irritating when some random egotastic dikwaffle comes to tell me what I want.

Yeah, why do we need better AI? Not like the Ai is one of the unique feature of this game but I guess people prefer feeling chad when killing AI which is unable to run like a disabled child.

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literally no idea. this dude just spent an hour breaking down my monthly youtube earnings over a joke I made in a different post. I work in a factory LOL

And to think that soon after OBT start, on this very forum, some guy was going as far as claiming that (I kid you not) this all could actually be an undercover operation by Russian military with the purpose of exploiting clueless players to train an adaptive AI, later to be implanted into military droids.

NGL should a Skynet takeover ever happen, I’d be more than reassured by knowing I’d be facing terminators run by former Enlisted AI.

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my man just doxxed and roasted a guy over a debate over ai gaijin players are crazy :skull:

The new level of necroposting

Hmm, not really. I recall one 1 year later.