Addressing the CAS Spam problem

I agree with the motive… but that’s super bunk… silver orders? You don’t even get those regularly… and damage that goes on to different games… just very wrong on so many levels…

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1 air plane per player for the whole game. You crash, you’re done. Tanks? Maybe 2. Tanks are pretty annoying if you’re an axis on Normandy. Sturmpistol sucks

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Starting to ask orders, be them silver or bronze, to refit units between a match and the next is a giant, rusty can of rotten swamp worms, that would sign the beginning of the descent of the game economy towards the same hellish mud sh(u)thole as in War Thunder.

Start with the planes, then tanks, then flash forward, and in a blink see your wounded/dead soldiers no longer usable after a match, unless you spend most of the orders you earned to revive them in the brand new “infirmary” menu, with each soldier costing as many orders to revive as many stars he has!

Oh, and your weapons suffered wearing from the battle too! Will you carry them over to the next match with reduced statistics, or will you spend orders to repair them (individually, of course) in the brand new “maintenance” tab?

Oh, and don’t forget you spent ammo out there! Have you still got some orders to refill your supplies? Awww… Too bad, but luckily you still have your knives and axes!

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sounds like a lot of fear mongering to ensure OP planes arent nerfed.

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Just give a warning after 1st crash and block all planes after 2nd crash for 2 full matches.
No need to add some fancy penalties other than simple, trusty ban.

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Also I would add a delay to vehicle slots.
So if a plane die, slot isn’t unlocked instantly (like now) but 10s after. It should limit a bit the congo line of vehicles we have now.

I haven’t played Normandy ever because its so completely broken to my mind, not just from CAS perspective.

Then this event “forced” me to do it.

Jesus how broken is CAS in Normandy. Moscow is a paradise compared to it.

That’s what happens when you introduce German tactical bombers to the game folks.

And you can say I am mostly German main, one that can look at this logically.

Okkk idea, any idea that will limit kamikaze spam.

But, I would rather give plane one use per battle (in other words if you die it is locked for you until the end of the game) and Return to base point after the resupply point which would return you back to squad selection point.
Or two uses as you have two pilots in squad, maybe the first option is too hardcore.
Then you would have cooldown on your aircraft squad so you cant immediately suicide with your infantry and get back to plane. Lets say, 2 minutes.

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Absolutely no!!

I enjoy using all my squads. Planes and tanks too. If I’m forced to just spawn 1 plane and a couple of tanks, the game is over for me.

This is the reason I barely play war thunder.

(maybe you are thinking… “is just your problem” but a lot more players will left the game if the game change to mostly infantry, I’m not the only one)

edit: I mean, the game is a war game and I want to use all 3 armies. Planes, tanks and infantry

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if it happens, the game is over for most people

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Saying “introducing X will cause the introduction of Y” is akin to saying: “if they introduce tanks, they will have to introduce bicycles and giant excavators”.
They might, not saying it’s impossible, but saying that one will surely cause the other is, well, for the lack of a better word - strange.

The idea is ok in theory, but implementing it might be hell, and I think it would be difficult for players to understand. It’s rather complex, and I’m not sure how I like the “repair your vehicle with currency” stuff. Dislike that in other games, and it would surely spread to other features like tanks and grenades.

I would prefer a more simple solution like “only 2 planes per match per player” or similar.

It’s the same philosophy though, make the planes worth something. Also gives the other team a reason to actually shoot them. As they are now, they are pump&dump cruise control to top score.

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Indeed, I totally DO exploit planes to farm as much campaign XP as I can.

But I also accept they could use a nerf, and already made my own suggestion about restricting their use and punishing kamikaze tactics (involving “RTB timers” instead of midair rearming, and other stuff whose purpose was basically to increase time between bombing runs).

And I’ve been seeing repair costs sucking the fun out of War Thunder (even WITH premium account) for years, so yes, I’m totally trying to scare people off this particular suggestion, but only for the orders part, and I’m not telling ghost stories but rather past history that may repeat itself.

Nerf what the heck you want about planes or whatever, but DO NOT, FOR ANY REASON, advocate for a system that takes a toll on players’ gains in battle. Because sooner or later, that toll is going to grow higher than the gains themselves, in order to make you PAY MORE CASH to keep up.

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Any system that prevents or reduces spam is fine by me, I’m just trying to introduce some variety, it’s ultimatelly up to the devs to choose what to implement, the more ideas we have bouncing around - the more discussion. The more discussion - the bigger the chance it will actually get fixed soon.

Well, ok, replace orders (be it bronze or silver) with just time. Your plane will slowly get repaired over time. No orders, no “currency”, per se, but would still make you think a few times before deciding to suicide.

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this is the best solution and I’m saying it long time ago.
for example:

-give 200-400 points for each plane down you will see more fighters than bombers on the air.
-let infantry hide in bunkers and trenches to avoid most damage on explosions
-fix planes armour

then, there is no need to nerf anything.

-Fighters pilots will take their planes to fight
-bombers can’t fly because all fighters will be behind them,
-infantry can hide to survive when there is an artillery/bombing run (you have a place to survive, but move your ass inside)

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Probably because it exists in H&G which (lets be fair) probably inspired this game quite a bit. I hate H&G now for various reasons, but that’s beside the point.

Orders to repair/restock equipment/vehicles is, like Serpiko said, some straight up bullshit imo. Suddenly, every time you use X feature, you lose Y progress. This game already has the problem of “once you max your squad, using them is wasted progress” - Repair prices will further exacerbate this.

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This was my suggestion:

I can also agree on something like limiting plane spawns to 1or 2 per player per match.

Yet, if planes effectiveness is going to be drastically reduced, their upgrades XP requirements should be lowered as well.

Well, this isnt a problem for the rest of us. People who want OP stuff arent useful for any game

No. CAS is fine in all three campaigns. No need to fix it. You can see in Youtube 63% of players prefer Normandie while 13% prefer Berlin, and in Normandie you have the most powerful CASs in the game. So…

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yes is fine dropping 4 bomb in the general direction of the enemy and getting 25 kills, and redoing the same fucking thing 1 minutes later and the infantry can do nothing.

yeah balanced