Update to this suggestion No.2:
Decals should be tied to the campaign preset.
E.g. I want my T-34-85 to have the 3rd Tank Corps emblem for Berlin/Far East:
But if/when a snowy late-war map comes for the Soviets (Stalingrad/Rzhev don’t count, T-34-85 didn’t exist then), I will want to use the white Dmitry Donskoy paintjob:
Then the white triangle emblem stays on the white camo and interferes with the lettering:

Suggestion: decals should be linked to campaign presets just like paintjobs are:

3 Likes
They just need to do it like WT, where you can have set preset for separate skins on the same vehicle.
4 Likes
Suggestion No.3:
Vehicles should get period-appropriate paintjobs by default.
For example, we have several planes which it automatically come with black-and-white invasion stripes, which obviously were not used before the Normandy invasion of June 1944.

For pre-1944 maps such as Tunisia, we should be getting a generic skin without the stripes.
3 Likes
After 5 years of this “WW2 game” development, how is it permitted to allow Winter White into Tunisia?
Why are premium squad buyers punished?
3 Likes
Besides, we really need plane skins to also change automatically depending on the map:
4 Likes
Y’know, for the longest time I though the panzer 38(t)s were common-place in north africa, but then you said that they in fact weren’t, so I did some research and turns out, you’re right. Thanks for the motivation.
3 Likes
Suggestion No.4:
Campaign specific vehicles should change their leaves/branches depending on the map.
It doesn’t make any sense to see tanks with palm leaves in snowy Ardennes.
3 Likes