Add basic paintjobs for each map by default and for free

Planes, APC, AT, AA, motorbikes, cars – all of them should have biome-appropriate colors in a self-respecting WW2 game

15 Likes

Not what I meant, its just that a free white camo shouldnt be looking just as good as a buyable version. Otherwise people who got those will get screwed

refund, like they did in the past

No, rather have camos for appearance change orders

6 Likes

Yeah its weird that you cant

I would literally be over the god damned moon if they just made the solid colors with no patterns free for the appropriate biome. The soldiers get a default outfit that is (somewhat) appropriate to the map and you can grind/pay to change it…idk why the vehicles should be any different

2 Likes

Yes default bland camo should be free, the fancy one should cost gold/customization order.

1 Like

of course, but looking from their perspective its unlikely

1 Like

Yeah but tbh I think any change the players want is unlikely lol

for most of the time yea

1 Like

Sooo… I unlocked a white Pz IV F1 during the Moscow Campaign

Then Gaijin stole it from me with the Merge and made it grey

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And now I am expected to pay 250 gold to have it back?

8 Likes

Update to this suggestion:

Remove irrelevant camo options from certain campaigns.

E.g. just like you can’t dress your soldier in desert uniform for Stalingrad, you shouldn’t be able to buy/equip “late winter” camouflage for Tunisia:

8 Likes

They should rework all the system.

250 gold ? Too exensive !

Locking a camouflage purchased on a single vehicle, without being able to transfer it to another vehicle if you want to change vehicles? Absurd !

Locking some symboles out of the appropriate campaign (like the DAK logo on some tanks/bike) ? Nonsense !

The devs did a good job by allowing players to choose camo based on the campaign. Now they need to finish the job.
Ok they need to make money, but by this way, I gonna buy nothing.

6 Likes

Update to this suggestion No.2:

Decals should be tied to the campaign preset.

E.g. I want my T-34-85 to have the 3rd Tank Corps emblem for Berlin/Far East:

But if/when a snowy late-war map comes for the Soviets (Stalingrad/Rzhev don’t count, T-34-85 didn’t exist then), I will want to use the white Dmitry Donskoy paintjob:

Then the white triangle emblem stays on the white camo and interferes with the lettering:

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Suggestion: decals should be linked to campaign presets just like paintjobs are:

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3 Likes

They just need to do it like WT, where you can have set preset for separate skins on the same vehicle.

4 Likes

Suggestion No.3:

Vehicles should get period-appropriate paintjobs by default.

For example, we have several planes which it automatically come with black-and-white invasion stripes, which obviously were not used before the Normandy invasion of June 1944.

Spitfire LF Mk IX (США, БР II)


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For pre-1944 maps such as Tunisia, we should be getting a generic skin without the stripes.

3 Likes

After 5 years of this “WW2 game” development, how is it permitted to allow Winter White into Tunisia?

Why are premium squad buyers punished?

3 Likes

Besides, we really need plane skins to also change automatically depending on the map:

4 Likes

Y’know, for the longest time I though the panzer 38(t)s were common-place in north africa, but then you said that they in fact weren’t, so I did some research and turns out, you’re right. Thanks for the motivation.

3 Likes

Suggestion No.4:

Campaign specific vehicles should change their leaves/branches depending on the map.

It doesn’t make any sense to see tanks with palm leaves in snowy Ardennes.

1 Like