⭐ About the new progression and matchmaking

Historical accuracy may not be a “yes or no” question, and some sort of historical accuracy do not necessary make the game not “fun and balanced”. For example T-34, PPSH and SVT-40 in Moscow is not balanced, but they appear in Stalingrad is balanced and almost historical accurate, with counterpart having Panzer IV G, MKB42, and ZH-29.

However, Tiger and IS-2 in Moscow is inaccurate, and do not make the game more “fun and balanced”. So as I mentioned, add “Weapon only appear in map which battle happened after its year of production” as a flexible constraint is a solution to keep the game historical nearly accurate but not leading to less balanced. If the player count is too small, flexible constraint means it can be manually disabled or automatically disabled after certain queuing time.

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But these aren’t historically accurate, especially ZH-29.

This is what

and

mean. For a game, “fun and balanced” is the major objective function, but we try to make it accurate to attract more player with different demand, so we should not “abandon” historical accuracy but achieve it in a flexible and compromised way, to satisfy both “fun and balanced” and almost “historical accurate”.

In the other words, the game developers are not necessarily historians and a game is never perfectly accurate, the point to make the game historical accurate is to satisfy more players. So my solution

is to make a “fun and balanced” game more “historical accurate”, not reversed.

That’s why I hope such system would be implemented:

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In case anyone missed this one like I did:
Keofox suggests those who want actual WW2 content in this game to not play the upcoming fantasy-WW2 main game and go organize custom games instead, proving that actual WW2 is popular


(G-translate. download = grind; online of such rooms = player count of such lobbies)

Yeah can’t wait to spend my free time proving to developers that I have been playing and financially supporting the project which will have abandoned the exact concept I liked it for.

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But we also have this answer form helper:

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Darkflow, there are some additional suggestions and requests I’d like to submit:

  • Could we please have the ability to logout/login to our accounts on the PC version without having to quit the game in the same way we can with War Thunder?

  • Would it be possible to allow us to play the PC version using our PlayStation Network and Xbox Live accounts in the same way we can with War Thunder?

  • Do you plan on improving underwater visual effects?

  • Could you please add the ability for players to use their sidearms while swimming at the water’s surface?

  • Would you be able to implement squad commands for players who are on-foot while their AI squadmates are operating vehicles (e.g. attack position, defend position, need pick-up, and ability to set multiple waypoints for vehicle movement)?

  • Could we please get a drop down menu when right-clicking a position on the map that has commands/requests for teammates such as “Request airstrike at this position”, “Request artillery barrage at this position”, “Converge on this position”, etc.?

  • It’d be helpful if friendly vehicles were displayed on the mini-map/full map at all times the same way friendly infantry are.

  • Since there is no friendly fire in Squads mode, could you please change the map color coding of incoming friendly bomber and artillery blast radius’ from red to blue?

  • It’d be really handy if players had the ability to request healing, medical supply crates, vehicle/equipment repairs, and spotting of enemy positions from both teammates and squadmates.

  • If a weapon has a bayonet equipped at the main menu, could we please have the ability to remove/affix the bayonet in the match (with weapon handling being affected)?

  • Would it be possible to get authentic sheaths for the various bladed weapons? Also, it would be really nice for the blade and sheath to be visible on the soldier when not in use (especially swords), and even better if players could control the direction of the swing when in use.

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I agree with you.
In a sense, it is true to historical fact that at a certain point, the Japanese army lost most of its weapons against the U.S. tanks and moved to suicide attacks using landmines.
It is also historically true that German Tigers and Panthers mowed down most of the American tanks on the Western Front. In the historical past, the U.S. Army rarely thought of destroying German tanks in tank battles, and the Sherman existed solely as a tank for supporting infantry, and when the Tigers and Panthers appeared, they were dealt with by close air support. It has several excellent CAS aircraft for this purpose. This is a unique asymmetric structure that is replicated in the current Normandy campaign.
I believe that asymmetry is one of the game’s most appealing features. If the characteristics of each faction set up for each campaign could be unified and expanded more for each nation, I think this game would be more palatable. Perhaps the fun of cultivating factions would also increase.

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some huge maps with like 20 cap points would be awesome! and would make half tracks, troop carriers and strategy more important.

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Thanks so much feedback comrades, now we going to analyse it c:

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Здарова. У меня как у новичка созрел вопрос я начал качать кампанию битва за Москву, но учитывая новую систему древа пока условный чел качающий берлин ездит со мной на том же уровне на ис2 а я на т 34 л11 и после обновы он с более крутой техникой
А если брать во внимание оружие то конец один и тот же
Вопрос: что мне качать за советов что бы я не остался с бт 5 против тигра

I’m just seriously impressed you keep reading through all of this.

Hats off to you.

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Well… it’s our duty to collect and read our players feedback c:

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Make tech tree bypassing, speeding up stuff you already unlocked in other campaigns.

Make better campaigns with less copy+paste.

T-50 sucks and helped to kill Moscow.

Make better campaigns with less copy+paste and simply remove the Fed.

Will still be there.

Make better campaigns with less copy+paste.

Make tech tree bypassing, speeding up stuff you already unlocked in other campaigns.

Refund?

We didn’t get even appropriate mechanism of new MM

No, I mean, I’m not interested in some classes even if they are unique.

Other tank

So now even nades will get BR?

So no I dont wanna grind same stuff again but I also dont wanna grind unique stuffß Huh

It have sense

I have gold order one

Why not? This is high-tier equipment (WP)

With tree system I can always choose what to grind. Right now I’m forced to research things like mortarmen.

So? Its part of the free campaign level.

Pfff One WT grenade, now you can face Tigers with Stuart and SDB. Have fun. Totally gonna work.

My point was that the tech tree should come but just be separated from campaigns apart from rewarding players if they already unlocked something.

Why not to move it to level 25?