- Make the technology tree closer to a network and non-linear.
Such as↓
For example, if you have developed a standard model of a rifle, it will accelerate the development of its sniper model; Developing the T-70 will accelerate the development of the SU-76 (as they use the same chassis)
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I hope that when conventional weapons and vehicles (such as T-50) have been developed in the technology tree, gold orders of the same model (such as T-50 in gold orders) will be cheaper
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Please place bombers/fighters, tanks/light vehicles(air defense or infantry support) /motorcycles on different routes, to save upgrade times. And adding some interesting WT vehicles will help improve balance, such as 88mm anti-aircraft gun carrier trucks
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I hope to still set the route based on historical accuracy and time, while maintaining balance by adjusting the number of research points:
For example, during the Battle of Stalingrad, since KV1 was too powerful, we could increase↑ the research points needed by it and reduce↓ the research points needed by its weak opponents, so that the inferior camp could get powerful vehicles and weapons more quickly*
(In Berlin, vice versa)* -
[not so important]
Please place non historical weapons (such as Federov) in a separate route and only after completing the development of historical weapons can these weapons be developed,
Otherwise, they may disrupt the chronological order (as a pre World War I weapon, it would be strange for Federov to be placed after PPSh)
Welcome discussions!