A normal CAS day on normandy

if they implemented it(correctly), atmospheric changes would seriously impact on vehicles making them unusable and forcing players to adapt

oh that’s pretty normal, would be nice to see 300+, or 400 lol

You can do that, specially like if you catch mostly bot enemy team. And a good fighter covering around. I’ve done 200+ easy lol Also, you can rinse and repeat, after 2 squads.

My record was like 37 frags per one bombing run? lol Booom

Bombing is super arcadey here, but very satisfying. And that GE bomber on Normandy is probably my favorite, because 3 bomb releases, per 500 pounds - you can really pinpoint that lol

Anyway, I’m semi-half agree on small nerfs to air power. It’s pretty rad right now.

you see, they are pointless when markers and points are still a thing and pretty much visible.

enlisted should seriously work on opacity markers. like red orchestra 2 where you are forced to press the button to see where to go, but than, it goes off. but even there, you can just use the map that somewhat limit, but does not limit the damage.

It’s useless? in my opinion a dynamic weather like in a rts where with rain, snow, sandstorms make vehicles become useless (the plane and tank are not able to spawn) when they are active would change the gameplay for the better

well, with AIs that can snipe you through the weather, and HUD still being a thing,

yes. those are useless.

but i personally like them.

i don’t see that being the case in enlisted.

once you are spawned, you can still use those vehicles until the storm pass.

and in a game like enlisted where vehicles are so dominat, i don’t think such option will be ever even considered.

so…

No if the game force them to despawn at least the plane
The veichle are dominant now but next maybe? Wo knows

n-no.

you can quite tell what will happens.

huge backlash from the community, and somewhat make sense.

you can’t just… delete planes.

no one ( pilots ) will like that.

well, vehicles are still powerfull even if limited.

it does not change the fact.

of course can be taken down, but does not change the fact that are vehicles.

in war during a bad storm plane are not able to fly so wy dont force the plane to despawn during this condition (if bad weather is implementend) because the guy wo dont know play withaut using a plane make a fuss?

right so…

according to the same logic, rpgs when fired, should knock out everyone behind because of the blast zone. something that doesn’t happen, and thanfkully we all know why.

there are many others arguments, but we all know where it leads.

point of matter is, even in war thunder in some mission you fly when it’s raining.

well, they have somewhat all rights to play them if the game allows them to do so ( and will )

yes, but adding more rules to the battle to make them more diversified is necessary, you can’t say NO! to each idea to add something because ā€œdude doesn’t like itā€, it’s like your idea of ​​secondary goals you can bet that many don’t like it because it adds more bots and AI than there are already, so we should reject yours too idea because ā€œa dude who only plays lone figther and doesn’t want AI doesn’t like your ideaā€ dynamic weather (with special rules), like your idea for secondary objectives is a good way to liven up the game and I don’t see why in the long term they should not be taken into consideration by the development team or maybe they have already been designed for later and will be added over time

is it really though?

what could possible you want to add in order to diversify what’s necessary ?

no, that’s not my point.

i hardly think that devs are going to add a storm and delete planes just because you want.
one thing that you seems not realizing is, imagine who bought premium airplanes for than not being able to use them.

it’s not just " that dude ". and people are gonna make threads about it more and more.

it’s not that hard, you just have to think about it for a bit.

i guess?

but it’s the main point of the game. having to do with AIs.

i just figured out it could be nice and improve things better around.
yet, i haven’t see many valid counter points about it.

but if there are any, i’ll be the first one accepting those.

it’s not like adding some drastic that it’s going to heavely change someone experience like the storm you suggested.

i mean, if that’s their idea, they are free to say so. i’m not pointing them a gun to like my suggestion?.
rather, if they don’t like it, they should actually discuss about it to turn it down, or reject it.

you see, there’s difference between my idea that ADDS content, instead of your idea that LIMITS regarding the dynamic weather.

because again, additional AI is not preventing ( and not going to ) you from play what you want.

unlike a storm, where free to players that has only one vehicle slot ( that might be airplane ) cannot play because of the weather.

do you get that?

coding speaking, i’m quite sure adding limitations and parameters it’s much more complex, and goes further the current one that it’s just visual.

Ju 188 doesnt kill people inside church when there is no hole on roof or bigger holes in walls.
A-20 meanwhile can do that magic trick…

Please no. I play Enlisted because of its variations, if I wanna jerk off to Infantry only, I would be still playing Battlefield 2 Karkand.

you know you can also avoid quoting everything right?
it’s not that I want it I just think it’s good to have it and so I fight for my idea,
on limiting vehicles what? 1 battle in 10 that rains and vehicles cannot be used for 5 minutes doesn’t seem like the end of the world if people can’t stay 5 minutes without vehicles, I raise my hands and give up spontaneously if not

it does.

you can do that with just m8 rockets that are weaker than the american rockets…

you can do everything with a 250 lb bomb. it has just to land somewhere near.

It does and does and does and you know does…

I play almost exclusive Germans on Normandy, I never killed people inside houses with my Ju even tho I do reach 400 Kills sometimes.

I can hardly see enemy on the ground and you can somehow see them not dying inside houses?

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nope, far often people take out of context what i say, and don’t know what i’m referring to.

so this way, it’s actually easier for everyone to read and follow along.

to avoid further comments or explanation needed.

and i’m here somewhat doing the same telling you why it’s a bad idea :woman_shrugging:

sounds a bit better than what originally stated.

but, on the other hand, i just had a match today ( in berlin ) where in 7 minuts of a invasion, we captured all the capture points.

if you put one of those limiters, they couldn’t have used airplanes and somewhat counter that ( which they didn’t either way but still, we cannot ignore the fact that someone could have, and had all the rights to do so).

well, i play germans, russian and americans since CAT ( closed alpha test ). planes were alot harder then, to the point where a few months ago HE ( overhall explosions got updated ) and i can tell you, that pretty much the majority of bombs above the 50s kgs, can go through houses. some of them more, other less.

but nontheless it is possible.

even rockets now does.

and the reason why, i guess maps are not that consistent.

you can get killed even when you are inside bunkers ( which bunkers are supposed to save from bombs ).

I understand why you always quote now, I was wondering for a while you are right to do it
however I doubt that a plane would have made a difference what you just described was you with a team of veteran players versus inept players even if there was a great cas pilot on the other side would that have really made a difference?