7.5 cm KwK 37 used in Panzer 4 E/F1

So many people are downplaying the 45mm for whatever reason despite being one of the fastest-firing cannons in the game with 70mm + of penetration because they can’t fathom what it’s like to have a fair opinion.

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Oh i forgot the Mg13 so its bit fair with that in mind to. Wouldnt say the 3j is bad at killing tanks but you got a point there for sure.

They are not equal to the DP in my opinion but youre right Mg34 is slight better then the DP overall because of its firerate but the DP is stronger per shot and take like 2 to kill someone.

They kinda are I would say. They reload faster and have better recoil and accuracy, while the DP has better mag size.

As well as overall accuracy and handling. The only better thing about the DP is the reload speed.

Don’t all moscow mgs have 12 hitpower?

The 3J works well against most tanks, just not the T50.

Cant agree on this since you dont need much to kill someone with it, rly small burst instant kills them so you can pretty much have an killing spree with it mid range without using bipod. Mg34 is however bit better when it comes to close quarters though but are more reliable on its bipod when coming to control mid range effectively

Try to just quick tap it (like you do with smgs at long range) and you’ll see that it reeks havoc accurately.

Yeah, that doesn’t seem to work with the DP, as the recoil pattern is annoying. Works a lot better with the mg34.

Weird since i recall holding down an whole building across the street with the DP standing up. Something i could have done with the mg36 asw but with more struggle in a way. That DP i picked up just slapped them as soon as i touched them

Very odd. To me, the mg 34 simply seems a lot better than the DP at this, as:

  1. The recoil per shot is at least 50% lower
  2. it seems to go in a horizontal line, whereas the DP seems to be all over the place
    And then there’s the bonus of the nicer sights.

like said could be in the technique. Quick tap like br br instead of brrr brrr and see if that makes a difference with the DP.

Yeah at point blank and no angles - try reading what I actually said FFS!

It can pen at all angles until the tank starts showing side armor. Then you can pen the side. Range wise it can pen at all normal engagement ranges in Enlisted.

Are you using hte protection map from WT to determine that?

Because although it shows vast swathes of the tank as “green” the actual point penetration for much of the front and sides are actually yellow-orange-and even grey at a 45 degree angle as per these 3 screenshots at 100m range:



And inaddition to the 1:1 penetration analysis of course like most poor liitle wheraboos you seem blind to the obvious advantages of having 75mm HE and a well spaced crew that it enjoys and which are a major benefit.

The 45mm reloads at 2.9 seconds, the Pz4 75 at 3.6 seconds - it is a noticeable difference, but one that pales into small significance against the 75mm’s destructive power - the 45 simpley does not kill as many crew with reliability as the 75mm does against any Soviet tank. And the 75 can pen the T50 at any range and any angle and kill all 3 turret crew every time by hitting the cupola, which is of course handily highliughted by the penetration marker in the game.

Apparently some people cannot that here is more than 1 dimension to the “balance”, and none of the tanks are exactly equivalent to the otehrs.

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absolutely true, the Panzer IV wipes infantry out of existence sooo fast, its insane, thus it should be lacking against tanks right? well it kinda does vs the T50, however its still much better against tanks than the Panzer III J, simply because the T50s weakspots are located where you dont deal much dmg even after penetrating, thus you NEED the big HE AP from the panzer IV to deal with the T50.

Panzer III has it “easy enough” to hit the small areas at the T50s turret, but you need multile shots to take out the crew, while the panzer IV once he gets a good hit, its usually one hit kill.

True. How ever even if i love the Pnz3j for its armor it still struggles (from the front) against low tier tanks if they know what they are doing, so youre not that safe as you might think. But that tank is shit overall compared to Pnz4 due to many reasons. Two major is that it has very bad turret rotation in comparison along with HE capability and MG. How ever you can be a good tank hunter with it but overall i must agree that Pnz4 is an way better option and think the pnz4 felt faster and agile to (which could be an placebo affect from the turret rotation) so theres that asw

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Il just leave this one here while your again riding your high horse.

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Shoot here (or the turret)

And you don’t seem to understand the befits of being in a much smaller and agile tank, which is basically immortal to 50% of the tanks it faces.

The cupola is a very small weakspot. You have to hit the exact front. And it’s basically unhittable from any range further than 30-40m, due to the 75mms horrible accuracy.

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The cupola is a weak sport from 360 degrees - it is the same everywhere. and when you hit you always kill the entire turret crew - 3 of the 4 total.

You being unable to hit beyond 30-40 m seems to be a problem for you, not the equuipment.

Ther is little benefit in Enlisted - all tanks are relatively slow and mainly fight at short ranges, often rversing behind buildings for cover - for which they all ahve abysmal reverse speeds.

The penetration indicator makes size much less relvant - you don’t even have to be able to see the tank to kill it.

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The 75mm literally isn’t accurate enough. And it¨s not the whole cupole, just around 33% of the frontal area.

It is quite a benefit. If you don’t know how to use it, it’s not the tanks problem.

You basically do, otherwise you’ll be searching for that weakspot long enough to simply get erased by the T50.

The penetration indicators “sees” through bushes and snowstorms.

Perhaps they are doing the same to you too - but it doesn’t seem to be often - I’ll usualu kill whoever I know is there and they aren’t shooting back… or I’ll get killed without sighting the other guy in reverse.

I know how to use mobility - but it is much less of a benefit in Enlisted than in many othe games, and, I daresay, IRL.

And it’s more like 1/2-2/3rds the cupola width -

image

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But you don’t. So if you can’t physically see the tank, it’ll take you more than a minute to find the correct weakspot, seeing as it’s so small.

Yet it’s still important.
image

image

So it seems to be more or less this:

image

So between 1/3 and 1/2.

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