Yeah... the 15cm sIG 33 B Sfl is BR3 material

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Does any of those wrecks looks like your Satan tank aka Sturmpanzer II?

It is definitely not.

But if needed, its reload speed should be reduced.

2 Likes

Do you want the 150mm gun to have almost the same loading speed as the 105mm gun in the BR2? This is really fair.
8s VS 9s,That’s right, it’s only 1 second slower.Japan’s 120mm gun also has a loading time of 10 seconds.Why is the loading time of a 150mm gun faster than that of a 120mm gun?
Oh right, don’t forget that as a BR2 tank, it can use HEAT to penetrate the M4A3E2 of the BR4 from the front.
Balance is like having a joke. :sweat_smile:

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I get that tank in a few day, and I will test it thoroughly.

I do like your reasoning that it can have comparable firepower to KV2 - but with a much faster reload speed, so naturally this is indeed a balance concern, but I need to see for myself first - most players dont have access to this vehicle yet, so its hard to make a decision yet.

Its interesting that they gave Panzer IV F1 HEATs now, which will make it good to compare directly to that tank then.

Nope, it will only decrease it’s anti infatry potential.

Terrible decision to replace HEs with Heats.

Shells 1–16: 5, 9, 4, 0, 0, 0, 4, 0, 2, 2, 3, 0, 3, 0, 3, 0
Shells 17–19: 2 kills each, so 2, 2, 2
Shell 20: 4
Later shots: 5, 3, 2, 8, 3, 1, 0, 12, 1, 3, 3, 0, 7, 1, 0, 1, 0, 3, 4, 8, 1, 0, 0, 1, 5, 1, 0, 5, 0, 5, 0, 4, 2, 4, 4, 5, 2, 0, 0, 0, 1, 1
Total list of kill numbers:
5, 9, 4, 0, 0, 0, 4, 0, 2, 2, 3, 0, 3, 0, 3, 0, 2, 2, 2, 4, 5, 3, 2, 8, 3, 1, 0, 12, 1, 3, 3, 0, 7, 1, 0, 1, 0, 3, 4, 8, 1, 0, 0, 1, 5, 1, 0, 5, 0, 5, 0, 4, 2, 4, 4, 5, 2, 0, 0, 0, 1, 1

Step 2: Calculate the average

Total number of shells: 62
Sum of kills: 5 + 9 + 4 + 0 + 0 + 0 + 4 + 0 + 2 + 2 + 3 + 0 + 3 + 0 + 3 + 0 + 2 + 2 + 2 + 4 + 5 + 3 + 2 + 8 + 3 + 1 + 0 + 12 + 1 + 3 + 3 + 0 + 7 + 1 + 0 + 1 + 0 + 3 + 4 + 8 + 1 + 0 + 0 + 1 + 5 + 1 + 0 + 5 + 0 + 5 + 0 + 4 + 2 + 4 + 4 + 5 + 2 + 0 + 0 + 0 + 1 + 1 = 135
Average kills = Total kills / Number of shells = 135 / 62 ≈ 2.177
Final Answer: The average number of kills per shell is approximately 2.18.

Does this looks like OP tank to you? Two damn kills every 10 secs :rofl:

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unlike the Chi-ha, there is plenty of space for the crew to operate the vehicle, load shells ect.

just compare the pictures from WT



this is crazy cramped :flushed:

also the KV-2 which has slower reload due also cramped design and two stage reload (necessary due to much heavier shells which are naturally more powerful as well).

7 Likes

But it still only has one loader, which is clearly a balance within the Thunder of War.It’s hard to imagine how this guy could load a 150mm shell alone in 9 seconds.

Just checked, he is loading a 38kg shell, thankfully he is a buff guy.
sddefault

Its this guy if you didn't recognise him

Its his own tank btw, he bought it from the Austrian army and yes this is the same tank he served with in the Austrian army.

5 Likes

Well, you can pen m18 with br1 tanks, so? Don’t even need Jumbo, try fighting normal Sherman with this thing in actual battles and tell me the odds.

Because loader perk in enlisted is a flat percentage decrease, sturmpanzer 2 loads faster than in warthunder. IS2 also benefits from the perk so I don’t think you want to change it.

I have considered this for all tanks.I don’t know what complaints you have about this.

This means that it can undoubtedly easily penetrate any tank it encounters.
Are you saying that the probability of BR2 encountering BR3 is very low? Then don’t complain about KV-1.

If 9 seconds of loading is too long for you, then I don’t know why you think it’s balanced when evaluating IS-2 and Super Pershing VS Tiger 2.
Another double standard joke.

What are you even talking about?

Serious question, have you played with sturmpanzer? It’s a fun vehicle, but you are saying as if it can dominate Br3 tanks. Maybe you get God mode in warthunder every game uptiering sturmpanzer to 12.0?

I don’t think your translator is working or you simply have trouble reading.

‘Can easily penetrate’ is a fact, what’s there to discuss? If you can hit it, it’s easy to break through. Do I need to explain this too?

Now try to 1hk Sherman with it’s HE shell against the hull/turret frontally from 100m and we will talk. No you are not aiming for mg port just aim in the middle of the hull. It’s not going to happen.

Do you have a HEAT or no projectile landing prompt?

Sturmpanzer II crew when enemy infantry gets close or they spot an enemy tank/aircraft:
smile

13 Likes

And highly buggy HEAT going to 1hk Sherman every time? Can you guarantee it on print?

You can shoot turrets like KV-2, I don’t know why you think you can only shoot machine gun ports.

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Go play IS-2 and you won’t complain anymore.

1 Like