Which battle area for gungame?

Hello comrades!

Almost finished my new gungame mod. For the battle area i got a question. I placed all battle area polygon points and connected them, but how do i activate them for a gungame? How do i make it work for both teams? What name do i need to put in?

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Don’t know I use a box for me because I never was able to make the point work for mode

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I knew the polygon points were in the official tutorial… i just dont know what name i should call them for a gungame mod…

team 1 and team 2

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So i just duplicate all of them and do one for team one and another for team 2?

No if there for both team it a other number than 1 and 2.

Set team to -1 and both teams will have access to the battle area.

Use poly for complex BAs. box for everything else.

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i did everything to to -1 now, but the gray zone does not appear on the minimap…

You need this thing


Spawn it somewhere in the world and then put a name into “battleAreaId”

Then put in the same “battle_area_polygon_point__forBattleAreaId” for each poly_battle_area_point

After that, input the “battle_area_polygon_point__id” and “battle_area_polygon_point__nextId” in the correct order

I did but now the battle area is dark black and there is just black-white-black stripes over the map?

I wanted to get the middle “square” white and the rest gray…

Screenshot (82)

It seems like that the sequence of the battle areas are wrong.
I think someone told me they have to be anti-clockwise or clockwise (forgot which one, but the one you have might be wrong)

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I had polygon battle points from 1 to 22, the 22nd goes back to 1…

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Thats correct, what I mean is that the placement might be incorrect

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I placed every of them one by one in a row, not mixed… how do you mean incorrect?

You’ve placed them counter clockwise right?

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sadly no, i placed them in order like a clock works

No need to delete and replace; Just change the order of points.

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Yes thats what i was suggesting (i just forgot whether it was anti-clockwise or clockwise :()

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okay i try, thanks!

Yes it worked! thanks to you two :slight_smile:

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