When to strengthen the axis?

It’s true that removing Rommel/Yamamoto makes opponents op.

We want them back, you double standards devs.

3 Likes

Play Normandy or Berlin.
And maybe stick to one story, not two or three.

2 Likes

If we get that one gold order warcrime guy back, axis will win every battle

3 Likes

In fact, there are not many axial players in the Berlin campaign. Most of the time, the alliance players are killing BOT

It is what it is. Pretty much every campaign they add will be an Allies PVE campaign because either :

A) Oh look another Kar98K for me to unlock for the 100000000th time (No one wants to grind multiple campaigns with essentially the same gear)

Or

B) Oh look these weapons are trash (Tunisia and Pacific Axis weapons are made to be weak in comparison to Allies gear for whatever reason)

Insert Skill Issue Meme Here

1 Like

I find Berlin is usually a stomp one way or the other.
Last time I had to do a task for Berlin allies my teammates were useless.

1 Like

Also some Soviets complained about Berlin and if they complain, its balanced.

1 Like

You just need to “git gut”, ask forum specialists:
Rickyd123
LordBeaverbroke
_31420124242011
gastanofrizzi

They stated many times that this game is balanced and “skill and wehraboo issues” are the real problems.

Ok, tell me why when you 4 stack an underplayed faction, you suddenly start winning. Is it because now you are playing with players who actually gasp are good? Also, ping us next time coward.

If you are so dumb to dont use the official discord for find 4 player and stomp american in the pacific

Yes

Is skill issue

Because no wundergun gonna save a faction from a massive player migration

Dumb

The conflict of this game can not be solved by simply saying “skill problem”

Because the problem is not the player

However, it comes from the whole environment, which is “by a landslide”.

Players are like weights of the balance. When they rush to the other side extremely, it must be that there is something wrong with the balance

The camp where no one plays has some serious or not serious disadvantages and unfairness.

What I want is for developers to solve it and save the whole situation, not the so-called “skill problem”

It’s very simple. I can use my skills to win a game, but it doesn’t change the whole game environment. I just win. Then what?

Because I used my skills to win the game, is the lack of players in this camp solved? no

What we need is for developers to readjust the balance that has been tilted. If only to win the game, we only need to form a team. An experienced four person team can win most of the games, even the inferior ones

I hope they can really understand one question:

Why complain?

Not because you can’t win

It’s because the general environment has broken down. I don’t want to see this

1 Like

unless you force join any or unite the campaigns/playerbase, you wont be able to fix the game.

The Soviet army also had the same problem. They also used many duplicate weapons in the three campaigns, but their number of players was too much more than the number of Axis players

I complain because I hope developers can solve these problems. At present, the imbalance of the number of players has become the mainstream of the game

Of course, developers can continue to do this, and I will not continue to complain, because there are many such games, and I can play a better one

This is not a War Thunder. There is no substitute for it

20 years of game development and developer still don’t even look at other games to ez fix problems.

WHY IS THERE NO XP BONUS FOR EACH BOT ON YOUR TEAM??? WHY IS RUSSIA HE SO OP AND TAKE 30 YEARS TO BALANCE??? (100KG FORGE, 122MM HE)

Axis Berlin is horrible, you lose 70% of the time. I have played 40 battle recently and never saw a single KT or Tiger. It’s just bots vs players with 100% fully upgraded gear and 122mm that kills through 5 walls.

The playerbase is the problem itself especially during major updates on which campaign and faction gets the newest, coolest toys where they just flock to the faction that gets it then atleast a week or two later, back to reality once those players unlock the new stuff. Pacific is a whole different case with Japanese once their novelty died down, its full “America Fuck Yeah” mode because the Americans finally have their campaign where they don’t get stomped by STGs, FGs and Tigers along with their desert adventures with the British in Tunisia.

If you want to “strengthen” axis according to your terms, Normandy may get the FG42 II and King Tiger along with Tunisia with the Tiger H1 or even the Mkb 42(H).

I would love a coffee seeing the likes of you in Rising Storm 2 posting threads like “PuHlEaSe StReNgTheN PaVn/NlF/nOrTh ViEtNaMeSe” or “MuRikA tOo StRoNg” with the constant whining on balance instead of trying to deal with it or form a group to balance.

Have you considered the fact that Rising Storm 2 does not have an overwhelming player advantage, where one side is full of players and the other side is full of BOT?

I said that the camps with too few players have some balance problems

For example, T50 in Moscow and AVT in Stalingrad

Why can I exchange Level 1 gold card for a mid to late tank? In the early days of the German army, there was no countermeasure other than the use of aircraft? Why did the Soviet troops have automatic rifles in the Moscow and Stalingrad campaigns, but the German troops did not?

These balance problems finally led to the sad situation that the number of players would only flow to one side. The victory rate of my Stalingrad Soviet camp was 100%. I never lost a game from level 1 to full level. Because my enemies are all BOT

Or deal with those problems that have been complained about for a long time. I’m talking about the T50 that can be exchanged with gold card at level 1. If it’s not for this shit, the German army in Moscow should have more players

1 Like