Weapons and vehicles of the "Tigers of Burma" update

not just rof, pps42 also has less recoil and bigger mag.

80% sprint factor for 100 rounds is a superb deal.

only for close range, BAs are better past 30m on BR2.
But sure, lets give USSR a semi-auto on BR2, every faction has one at this point.

4 Likes

He has armor?

He is quietly destroyed by the tanks of his BR.

Is it freely available?

They have armor

Can. This is SMG of 2 BR. Very good gun, in my opinion it is best SMG on second BR.

They are almost the same.

Why should I know that?

Kiraly kill with two shots, PPsh with three.
750:2=375
1000:3=333

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MP-40
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PPS-42
MP-40 kill with two shots, PPS with three.

3 ammo…
And Beretta M1)

why you need armor when you have free crew at dispose, other tank at BR II have armor ? :face_with_monocle:

are we playing the same game ? :face_with_raised_eyebrow: i’m pretty sure everyone could tell this isn’t the best smg but alright :joy:

almost the same while one has a 5 clips reload and the other an detachable mag ? :face_with_monocle:

remember me how many ammo in the mag for the ppsh ? oh yeah 71 and don’t have the insane recoil of the kiraly wich by the way this one shouldn’t have …

pps has higher rof than m1 and those mp38/40 if we follow your logic of the more Rof the better the weapon is

1 Like

Bro chill stop glazing the Soviets so hard you’re making me embarrassed by association to the faction

7 Likes

Yes, PZ 3 N.

Because and “Almost”

MP-40/38 have 6.8 damage, and this allows kill with 2 shots, when PPS kill with 3 shots.
MP-38/40 - 500:2=250
PPS-43 - 700:3=233

should we talk about T-50 ?

what do you mean ?

maybe it was the reason they get a dmg buff unlike russian smgs ? :face_with_monocle:

No

Spoiler

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And why is PPS considered by some to be better than MP-40?

Soviet.

What they have differences.

And Т-50 has 45 mm cannon.

I like japs get motorbikes, however,it’s a bit lazy move give them a that aircraft machine gune one when in the specifications they say it was able to use: type 11,type 96 and even type 99
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f6b4806d2ccc32af8979a2c1a4c51acfcdc853e3v2_00

2 Likes

We already have T-34-100 for event vehicle, but new players, or ones who missed event stuffer.

IS-100 sounds perfectly reasonable, suggested it in Manchurian write up. & were getting both Tu-2 and Chi-Ri !

Otherwise start moving into T-44, T54 obr 1945 territory. IS-2 is good but difficult to pilot for most players is all.
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4 Likes

I am thinking of this again and started wondering - why not unlock picking up second slot weapons fromm enemies? Instead of putting “captured” weapons straight ito the tech tree, let players capture them with their own soldiers in battle, wouldn’t that be nicer?

1 Like

no. it would create toxic game play of killing specialist soldiers and trying to scoop up there weapons. without consideration for things like playing the objective or supporting team mates. also it helps factions with strong tech trees (Germany, Russia) by letting them have good weapons and punishes thinner tech tree (US, Japan) by forcing them into dangerous gameplay. doesnt almost all ussrs at weapons come from germany which is great but giving us one more nope thats broken.

1 Like

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New sights of the Hyde M1944

12 Likes

looks far cleaner and I like it.
hope the recoil will be improved and then it might be a good (not overpowered) weapon. with the actual recoil and dispersion it’s not good - just good looking.

Looking very good, devs did a great job!

3 Likes

I liked the first version better. One of the best proportions in circle type US sights in Enlisted, now it looks like a basketball hoop. Same as in Garand - stupidly enormous.

At least we will be able to see all the dispersed bullets flying around our target.

The fix it needs is reducing dispersion.
That being said, t’s about time we can see the dispersion stats in-game.

1 Like

It was forwarded, but decision is up to devs.

We have this stat in weapon statistic now.

1 Like

By the way, will the 100-round Ammo belt for the MG42 also be for the other premium MGs (early 42, MG45)?

Alright, I checked, it is indeed in the stat card. I found a bug though - it does not change between stock and fully upgraded weapons.

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