1.- Ammo box point generation.
Currently we see a lot of people spamming the communication to request an ammo box, but very few people actually do as the points gained for it is VERY low.
Suggestion: When a player interacts with an ammo box, kills and tank kills they get give assists to the person that put down the ammo box that gave them ammo to do so. It would greatly increase incentive for meaningful teamwork.
2.-Medic crate adjustment.
Similar to ammo crates, medic crates aren’t used terribly often, even though they have tremendous potential. Both in terms of points as well as effect on the battle.
Suggestion: when a soldier runs within close proximity of it, they automatically use it. This means that AI troops passing by will also pick up additional Medkits from it. Greatly increasing its impact on the game.
3.- Making small backpack options viable.
Especially with the merge, small backpacks, grenade and ammo pouches just aren’t worth using in comparison to the large counterparts.
Suggestion: Allow the small variants to have 2 separate types equipped to allow more versatility rather than sheer quantity. So for example you could equip a small backpack and a small grenade pouch simultaneously.
Sorry for the long text, but we wish to see the game continue to adapt and grow, and hope our feedback is taken into account!
Happy holidays and thank you
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I get your point about backpacks - but maybe larger backpacks should come with a noticeable weight/speed penalty instead?
Are med crates on the mini map the same as ammo? I don’t seem to see many - but if not, that could help.
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