Veichle dynamic limit during battle progression and 30 sec defender build grace time

And many players may stop taking planes because of this, which will negatively affect its number in battle.

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And wo care, the objectives is win the battle

Press W

Dont, hey look what beautiful sky is a good day for fly

It’s easier to leave one infantry altogether.

So many players stop using 3 plane at time and recall this is an infantry game, oh my god!

I don’t want to win. I want to have fun.

But as the game is doing everything to stop me from having fun, I guess I can agree as it won’t change much.

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It should be solved by another way.

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No, im for hard line

I see

And I’m for soft limit. Aka my idea with points that next to noone cares about.

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Your idea with point is seeyed like mine, something evil to be destroyed, because try to give a bit of fairness

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But I give a choise. Or at least an ilusion of one.

Is true it give a choice, but forget the counter argoument to your idea because people dint see that?

  • no you cant add this noob after cant use veichle anymore because they sucks, and only sweeter can use them

  • no you cant do this because i play for fun i use only veichle wy i have to use infantry for use a veichle i dont play enlisted for use infantry

  • skill issue

People can’t read.

Your fun ends where my not-fun begins.

I bang your mother.

Any objections?

Yes, it may not be the best idea, but I don’t have a better one.

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download

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I enjoy riding vehicle equipment

but

I think this idea gives a better chance to the users who play infantry

I think that’s a good idea

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i like this idea

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Great Idea overall, It seems to make the match be more balanced, and More Chance for Infantrys.

Btw Wouldn’t it be ok allowing Allies at D-Day to spawn tanks at 1st Point? For Both Breakthrough and Historicity. Since German Infantries are Far more Superior at AT, like Panzerfaust for example, It won’t be that big problem for them dealing with tanks.

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Jumbo, withaut counter it can simply place in the grey zone and farm german, panzerschrek and panzerfaust lack of range for cover the beach, or maybe your team have only the sturmpistole, instead a CAS can be killed easily with MG or AA

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Ah yes I forgot that one. Well Though for breakthrough Allies needs some more firepowers to Deal with Bunker MGs. Axis could easily defend Allies’ Attack attempt, Unless they are Consoles or intellectually challenged.

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It sounds like a lot of complexity and breaking the flow of the game. I think with the limitations per cap, it’s just gonna be a hassle (and in some points eg. “only defender / attacker can spawn a tank”) removes a counter from the opposing team.

Similarly, I think that 30sec time for defenders to start setting up defenses can make the defense even easier than now. I think 30 seconds where even half of the opposing team is throwing down mines and barbed wire can make attacking even more suicidal.

However I’d still be up for trying a game where the defenders have time to set up defenses - probably would be best in its own mode though. Might need some handicap to offset those advantages though, such as no cas at all for defenders or sth comparable.