Update 0.6.8.59

Yes, yes :grin:

Thank you so much. I really appreciate it.

10 Likes

Please reduce the required experience points.

Enlisted is a lot of fun, and I spent over €600 on it during the May holidays alone.

But the grind is unbearable.

Please just delete the 0 at the end of the required experience.

Screenshot 2025-05-06 133203
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11 Likes

DF, If you do not intend to change the experience requirements of the old team, please honestly tell us this fact. If you notice the experience requirements of the merged new team, then you should realize that the experience requirements of the old team are unreasonable

3 Likes

If it really did require just 2 minutes of coding to fix the issue, [EDIT: with no other considerations, issues or other things that can be affected in a serious way], it would have been done already. :slight_smile:

I’m not a developer of course, so I can’t give full details exactly, but there are always other considerations and other things that can be affected when things change. We can remind developers again about this issue, though!

4 Likes

Can you please fix the bug where it takes the AB41 cannon and Italian Tank MGs forever to reload?

You are not a coder but anyone that modded the game knows that it will literally take this much time to correct it, unless there is some spaghetti code that rely on something else. But i highly doubt it. Just point me the file i need to change and i could try to fix it myself.

3 Likes

It’s not a bug, it’s how long they take to reload normally

1 Like

Thanks. But I really mean it. The fix has also been mentioned by @ErikaKalkbrenner in the same CBR. I am also not a developer but just by reading it you will come to the same conclusion. This just shows our frustration as we keep on repeating the same issue time and again. This is not good marketing for the game when things which players buy get changed arbitrarily.

3 Likes

except it literally is?

you want a video of it ?

are bug reports not worth a damn :poop: in this forum ?

i can literally walk you to it and fix it in less than 5 mins.

and i would like to remind you that actual textures were changed in less than a hour.

remember the hat with the " windmil " on it?
you guys didn’t took your sweet time of 7 months, or the so controversial medic helmets.

10 Likes

we already reminded devs of this this week

Which file do they need to edit? can you point me to it? There are so many files that you have to check that i’m kinda lost. Are those one of vromfs.bin files? Or something else?

missing-the-point-over-your-head

3 Likes

well, in the editor, is rather easy to fix:

attachable_wear_planetree_summer_tunic_01_ger_summer_item{
_override:b=yes
	"animchar__objTexReplace:object"{
	"ger_tunic_3_tex_d*":t="ger_tunic_planetree_summer_tex_d*"
	"ger_tunic_3_tex_n*":t="ger_tunic_planetree_summer_tex_n*"
 }
}

as for the official,

even simpler. ( we can’t edit them… which it’s what THEY SHOULD HAVE DONE THE FIRST DAY )

head over ww2_ger_items.blk

look for:

attachable_wear_planetree_summer_tunic_01_ger_summer_item{
  _use:t="attachable_tunic"
  _use:t="attachable_wear_tunic_m43_peadot_01_ger_summer_item"
}

and change it onto:

attachable_wear_planetree_summer_tunic_01_ger_summer_item{
  _use:t="attachable_tunic"
  _use:t="attachable_wear_tunic_01_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_tunic_3_tex_d*":t="ger_tunic_planetree_summer_tex_d*"
    "ger_tunic_3_tex_n*":t="ger_tunic_planetree_summer_tex_n*"
  }
}

and the same goes to the medic version
( which i admit i made a mistake on some of the bug reports which i assume it was also a plane tree summer, but it was a plane tree autnum ( an unreleased orange one which should have been according to devs, given to the medics. but they have some weird fantasyies with the “stalingrad” pea dot )

attachable_wear_planetree_autnum_tunic_01_medic_ger_summer_item{
  _use:t="attachable_tunic"
  _use:t="attachable_wear_tunic_01_medic_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_tunic_3_tex_d*":t="ger_tunic_peadot_tex_d*"
    "ger_tunic_3_tex_n*":t="ger_tunic_peadot_tex_n*"
  }
}

TO:

attachable_wear_planetree_autnum_tunic_01_medic_ger_summer_item{
  _use:t="attachable_tunic"
  _use:t="attachable_wear_tunic_01_medic_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_tunic_3_tex_d*":t="ger_tunic_planetree_tex_d*"
    "ger_tunic_3_tex_n*":t="ger_tunic_planetree_tex_n*"
  }
}

like it’s even in the name.
but it appears to be rocket science apparently.
who could have guessed that a Pea Dot =/= Planetree

But guys please!
it’s not that easy!

12 Likes

that reminds me … its been a while …

4 Likes

You can remind them of this as well, tired of waiting…

1 Like

As you rightly mentioned these things do get fixed. But it takes an awful amount of time for such a small fix. Which could be easily accomodated in these mini update fixes. Case in point being the frog skin camo for the Pacific.
Screenshot_20250506-172556 (1)
It was fixed in the November, 2024 QoL update. Link: Preliminary patch notes of update (November 15)
Just something for the devs to consider.

6 Likes

It is still fully intended to rebalance XP/upgrades for old squads. It will happen soon!

12 Likes

This post was flagged by the community and is temporarily hidden.

3 Likes

That’s a real gem right there. :thinking:

1 Like

@MajorMcDonalds or @Euthymia07

Just a query:

Has there been discussion/ forwarding to the devs about this present’s BP weapon, the Solothurn?

Most of the community believes that it’s not worth using at br2. It’s a shame as it’s a beautiful piece.

At br1 it would work, EVEN with the necessity to be prone or with bipods.

Thank you.

5 Likes