Unbalanced matchmaking

It makes me nostalgic for the days when I had such hatred for Jumbo.
A 10-minute marathon with no major points to be gained is boring even for the Germans.

“let your team deal with it”

… sure. :sob:

Imagine if bots here were like early WT [Tetsuo] … :fearful:

Also as I remember it back when I started, WT waived matchmaking tier limits if there weren’t enough people in queue, so biplanes fought jets.

1 Like

for me normandy in us it’s over I have just been part 5 and not one to win worse most without winning the first point

We don’t exactly know how many bots or human player there is when joining.

When people left the game there is no replacement. So you end up with an unbalance number of squad.

Splitting the servers into 3 zones doesn’t help.

The MM is set to start a game with same level if found or with whatever players online.
I would prefer to know the balance of force before, because when I see Panther A, like everyone else I just leave the server directly, unbalancing even more the game. I don’t see the point when I am lvl 10 playing against player in lvl 32.
Devs want prioritise launching a game but they should better tell the player before head so we can move to another campaign and regroup for better experience.
Game mode is also another choice.
They may be wanting to sell these features for premium, but the result is people deserting the game asap.