on pc you can test it in a special mode shooting with any gun at any angle on console you have to go to the shooting range line a shot up if you can find the tank you want to shoot at
It would be nice for us, but…
I don’t think they’ll do that.
Because it’s Gaijin who has the principle not to actually make those incontrovertible changes (Ho-Ri is, of course, reviled, but without it, there’s no other tank)
Are you talking about Warthunder?
First of all, in Enlisted, as I said before, we don’t know the actual defense.
Only on Warthunder, and that can be done on consoles too.
but it punishes low skilled to medium german players but rewards highly skilled players
it also punishes allied players making it a coin toss if they get a stone wall or a glass cannon
Germany has an advantage in BR5?
To be honest, it doesn’t make much difference in most of BR5.
If you point out the biggest problem in BR5,
Soviet doesn’t have a good attacker corresponding to the Fw D-12, and Ofenrohr , and not have T-44-100.
GE is pretty good, but it can’t cope with RMN-50,
The US is all good, but not being able to cope with JP Rifle Mortar, not being able to destroy Ho-Ri in front of Ofenrohr, not of Japan’s TT Katana (this is bigger than U thought, Japan is lacking but there are quite a few strong parts)
JP doesn’t have a good attacker corresponding to P-47D-28.
And most of all, the lack of Soviet vs JP is a problem.
The infantry problem?
It’s a golden balance thanks to SF. (Conversely, infantry balance would have been a bit of a problem without SF.)
what scoped sf and ars is not an advantage while us ends at sniper sa
From BR5
The sniper is not Meta.
Currently, the 3 rotation of the Rifleman squad is the most efficient Meta in BR5.
There’s no place for snipers there.
Sniper shoots at 100-200m?
I just need all the soldiers to hit back with SF Rifle?
SF, which can counter-attack by watching killcams, has a really fraudulent effect.
So the infantry balance of BR5 is ironically the golden balance.
No matter how strong AR, MG, and SR are, they can’t beat the Rifleman Squad 3 rotation with 9 SFs.
scoped what ever the fk you want.
LMG equal to what ever the fk you want.
and ge gets better airplanes to those 2.
while moaning about completely irrelevant snipers you forgot the murrica gets 10 round BA that can hold the scope on target while reloading.
while moaning about completely irrelevant snipers you forgot the murrica gets 10 round BA that can hold the scope on target while reloading.
and at br4 germany has a 75 round mg while us has the 20 round johnson
if you dont want scoped ars and sfs you can just remove them
oh no, and I bet the german spade is also much better : (
for all I care remove them so you dont have to use these scapegoat shts.
That’s how much SF is meta, and you don’t have to use any other weapon.
It’s just an extra thing, and they don’t become meta.
That’s why it honestly doesn’t matter if don’t have it.
Ah, the spade is good.
I give every engineer a spade and bury the rally in the ground with it (with 4 melee attack speed perk)
oh no, and I bet the german spade is also much better : (
for all I care remove them so you dont have to use these scapegoat shts.
so you would not opposed to having a 40 round BAR at br4 if ammo does not matter.
if you dont want scoped ars and sfs or give them to the us
you are right i think they should be removed
If the germans get OP planes like meteor and P47 you can have 60 round bar for all I care, just add the same movement penalty.
You can have scoped spade for all I care.
Kinda proves how distanced of actual gameplay you are with your requests.
you were kind of greedy with the Soviets when they have M-13UK missiles, they are slightly more powerful than HVAR missiles and in fact they are BM13 missiles
Pe-3bis - 6 missiles
Pe-2-110 - 10 Rockets
Su-6 (M-71F) - 10 Rockets
Su-6 AM-42 - 10 Rockets
In general, I would consider any aircraft with more than four such missiles to be very powerful.
you are correct i dont play br 4 5 i play 2 or 3 mainly 3 now but not being meta does not allow a faction to have toys the other boys and girls dont.
is that the only stat you are changing is the movement penalty, cause a 60 round bar at br5 would be goods with bar ads and accuracy
which provers you dont knows anything but br 4 5
yeah id take a movement penalty equal to the increase in ammo count
so a 40 round bar at br4 would have the same penalty as the 50 roung mg
and a ‘60 round’ bar the same penalty as a 75 round mg
germany gets the p47 for that and the meteor for a functioning super pershing, and hell choose another us plane you want to clone
germany gets the p47 for that and the meteor for a functioning super pershing
“choose one for one”
you just chose the what ever the fk scoped what ever the fk you wanted and some fantasy bar.
that sounds like 2:2 to me.
40 round Bar seems fair enough for me with a working super pershing, that is remove the shield and bring the entire turret up to kt2 h standards and the reload up to same, yep that seems fair. of course that could be dull.
i think i more reasonable trade would be to fix ‘German armor and US planes’
making them more fairly balanced thus no need for us air superiority
either tanking away us rockets or giving them to germany
the 40 round bar being more an equal match to the 75 round br4 german mg than the 20 round johnson. and scoped ar’s and sf’s being just an unfair weapon germany gets
but thats me being sane something not belonging in enlisted
The only Fw D-12 somehow makes it 2:2 (Poor Japs), but the P-47D-28 is even more advantageous for ground attack.
Honestly, it might make more sense to delete P-47D-28.
FW 190 F8 with 7 PB 2 (98mm) rockets and 250kg bomb boom problem solved.
FW 190 F8 with 7 PB 2 (98mm) rockets and 250kg bomb boom problem solved.
As I mentioned above
The performance of Pb2 is really not good.
It’s not that good for anti-infantry use because it’s a rocket designed for anti-tank use.
It’s a good rocket in a warthunder where infantry doesn’t come out, but the killing power is not that good in an infantry-main Enlisted.
HAVR is HE and Pb2 is HEAT.
The HVAR has a TNT equivalent of 3.5 kg,
The Pb2 has a TNT equivalent of 1.1 kg.
You might think it’s simply three times as much, but considering the power, it’s a huge difference.
It has similar power to the RBS-132 rocket (TNT 1.4kg) mounted on the IL-2M3. (RBS-132 is a little bit better.)