AT mine is still powerfull when u use it as a c4 charge. Which is pretty same but better than H&G AT mine(which have an planting animation to activate mine). U can throw it like a pancake near the tank, shoot it. Then it will kill any tank in this game (and urself if u dont run away) with one hit.
Though the arming time of the fuse is a joke. It is still powerfull and fast for a close range attack.
Actually nice thinking.
I assume it works on those big walls in Normandy beach as well?
Would be nice to breach them without spending a detpack.
This discussion needs more of a certain element:
Defenders have many area-denial measures at their disposal, but no TIME to set them up properly. Iād be planting tons of mines if I didnāt have to worry about getting domed by approaching infantry in the time it takes to set one.
AP mines are not very reliable:
-enemy basically has to step on it to trigger,
-sometimes it detonates without killing enemy or even doing damage (when e. g. placed behind a closed door and the enemy opens the door)
-quite visible when placed on hard ground
havenāt used AT mines much so canāt say about that.
been saying this since closed testing. Invasion is too close/quick