Pacific isnt dead. It just smells funny
It’s a marine corp one so it has a different name, they did that a lot
There isn’t much new stuff but I’m ok with it. Devs are likely prioritizing the new progression system is as good as possible when it launches and that the paratroopers work. Hopefully the fixes to the ai are as good as they sound.
My guess was that they didn’t want to introduce it as a level 40 unlock for campaigns and are waiting for the campaign merge to introduce them as progression unlocks, with the event squads as the consolation in the mean time.
Yeah I don’t think that’s too unreasonable to expect.
Expect the consolation prize is probably going to be x20 Soldier Customization Orders or something equally worthless
actually after the announced news immediately noticed tons of ppl playing US pacific right now, its more alive than ever
Dead game not campaign
They just dont have rights to Grumman Aircrafts name or something like that, because they are only planes with different names. Those names they have are not USMC names.
So what are you doing here anymore? Go and play other games you like.
What are you expecting from a crippled game lol
They advertised the “largest update in enlisted history” which was not a good sign. Not much here. This is a major update? Oof.
well, i don’t think it’s necessarily a bad update.
but not a major one for sure as advertised.
hence did not meet alot of people expectations.
the scope was to make a big deal of paratroopers to lock them behind premium and event.
( and eventually release them as levels. the gatcha hurry moment )
so people are left with the choice of either grind, or pay. or wait.
not really a huge fan of that either.
but hey, AI changes are somewhat good. less ai sniping through stuff and somewhat better pathfinding.
feels more of a fil gap.
and that’s alright.
as long the game goes in a direction to the least.
speaking of personal opinions,
i was expecting more like 6/4 new levels to only the pacific it’s… not ideal for others that plays other campaigns. but i’m somewhat happy with the new uniforms.
not a fan of paratroopers.
i like them, but controversial.
as causes issues to my plans. ( in mods primarely. because i have no clue how to set spawns or how those things works. on the other hand, the features that comes with it, it’s really helpful to create and allow custom loadouts, new deployable containers and what not )
so, a 5/10 not in a bad way. just a meh.
p.s. not to diminish devs efforts. that’s to commend.
just not overhall an update that pleases me. i hope it does for many others that were calling for paratroopers though.
Its surely ironic to call it paratrooper update and yet the only squads are premiums and events we cant even play from day one.
HMG update 2.0
Also funny how little they talked about the new levels. Its like"hey, here are new levels. Next topic". Not to mention, Foxs excuse for not adding new levels elsewhere was stupid.
that’s clearly wanted
well, no. the hmg at least you had been given points to research it. similar to the ampulet.
here, you only get the choice through grinding ( or paying ). and therefore, you’ll have to wait if you want them in other campaigns. ( for paras )
well, i speculate they are working on the merge. since that’s no easy things due being a 180.
hence, not so much content for this update.
gotta see in about… 4 to 6 months as well.
That was what I mean with HMG 2.0 except as you menrtio is that now you cant grind them for free excluding event.
Nah, his excuse was that grinding takes longer than “promotion” (whatever that means) which I guess is 50/50 true. I also dont think its that hard to add “new” stuff to the levels since they copy+pasted in the past anyway and they still have a lot of stuff in the files.
This update just feels rushed imo.
Also dont forget that Tunisia factions dont have any gold weapons and tanks and only flamethrower gold troopers for no reason
ah i see
well… can you really blain them?
if they don’t, community throws shit at them for not doing it just like you just did.
and if they do use reused content, they still throw stuff at them.
which i more or less agree. but they somewhat sticked and aimed for paras.
on this, i cannot agree.
it’s not rushed, they just focused less on newer content and tried to polish airbone stuff. for the first time, they are not so buggy or badly implemented.
which bug fixed and ““featues”” are to be commended. the game feels a bit better now. certainly not less stale though.
as it does not impact all campaigns…
on the other hand, it should ?
not sure. mostly neutral about it.
i guess presets are nice. but very limited and no way to rename them
I don’t know if you have noticed that now the attacking side occupies points very quickly, and playing the defensive side will be very tiring.
It’s okay if the US tanks can’t beat the German army, but now they can’t even beat the Japanese tanks. Don’t tell me the M8 Scott can use. . .
Unless it was given to the American Sherman in the Pacific War, all American tanks could not beat the Japanese tanks.