They must do something with the artillery

I’m still waiting for fixing Fw 160 in normandy, fixing bipods, fixing MG on PzIII N.
And I’m sitting and waiting like that for a year.

I guess you are right to some extent. But most of that things are imo next to useless because of how poorly they were implemented. (Binos unusable by tank commanders, medics that you have to use manualy, movable AT guns that stutter all the time and get stucked on a cigarette dropped on the ground, trentches that you have to build manually…)

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“Wake up samurai we have a city to burn”

Error:dx12 crash 0011q883ue83iriieexxxx
Blue screen of death

:smiley: :gun:

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what if fw on normandy its actually designed to behave that way ingame? what if :open_mouth:

thats content that can easly be improved as time goes . its understandable :slight_smile:

on the large picture, the game did improve alot since the first alpha test.

either we accept it or not, its per user , per experience.

lots more could be done? sure. but so far i have no complains looking back how the game did improve each update.
imo, ofc.

but some can ask “what did actually improve in the game”? . ( thats another story :slight_smile: )

skill-issue-war-thunder

He improved the game and they care about their community but they should prioritize other more important things right now for me what is worse is the artillery and the matchmaking

There is no matchmaking only a matchfinder

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As far as I know it shouldn’t behave this way. Unless devs have some sikred dokuments.

I guess you are right. I’m just salty as improvements are made not where I’d like them to be / areas I care about (like AI).

Literally me in every Multiplayer game

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How would they say in my country “you are heavier than a cow in your arms” do you have problems at home? Your family doesn’t take care of you?

Shhh dont complain ai in enlisted is 100 time better than the one of cyberpunk at the release

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In cyberpunk AI can teleport behind you so at least it won’t get stuck on a random rubble on their way.

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That’s true hahaha

I think that the only section that should be able to call artillery and it is the actual radio section, that they should pull the radios from all the other sections.

I think this would greatly reduce artillery spam

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Is the future is normal they can teleport

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It is a good option

Has the benefit of being simple to execute

A full leveled radio squad can call arty every minute, remove a radio man from other squad dont change anything, beside radio guy in other squad have a cooldown of 3 minute

but thats your opinion regarding artillery. a personal take on what you like on the game or not.

not the “overall” need on this game rn or never per say. there isnt nothing wrong on artillery ingame rn. and i dont even use it as much.

atleast or , maybe, you didnt experience the early artillery days.

8w2cnd35tv471

i can arguably request for them to add bombing runs to other campaigns after more tweaks are done into their plane damage/effectivness

.___________
also, for everyone since most still dont know:

arty will always land from your first spawn prespective, if you place a mark, the arty will land befor the mark on your side of the first game spawn. imagine it as arty comming from an arc from that direction.

thank me later.

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Ah Early artillery, you spawn you die

blessed are the radio operators