There will be a large number of players lost in the future

I will try it but i can say… it have nothing to do with TrooperI or TrooperII or i missed it i will check it.
Because i have TrooperI with more Perk Points then a TrooperIII because this have i already try.

What are those perk points from those 2 soldiers? Please do let me know.

from my current understanding (Including class alteration here) Trooper I can be between 3/3/3 and 5/5/5 at Rank 1 and Trooper III can be between 5/5/5 and 7/7/7. Perhaps -3 is possible but I just didn’t pickup on it yet. Can also be possible the reduction works overall not per perk type. This is something I am still researching.

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i will write back, now i’m at Work

I have try everything… at least i believe it was Luck…
Tomorrow i answer.
Thank You

The Thing was… i leveld up a TrooperI to LVL5 and get more possible Perkpoints, and with a TrooperIII at Lvl5 fewer Points.

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Doubt it.
Worst stats for lvl 1 are 2/2/2 without bonuses, 14/14/14 is base for everything at level 5.
Then RNG points are added, up to 6, making it 16/16/16 best case, perfect roll everyone wants to get that extra vitality.
And extra points from class modifier are also added, rifleman 1 gets +1/+1/+1, and rifleman 3 gets +3/+3/+3, so even with worst case rifleman 3 and best case rifleman 2 they would be equal.
It’s possible You have rifleman 2 with worse stats than rifleman 1, or just diffrent class entirely.
Or one got more speed, while other got weapon handling etc.

Highger tier classes are rarely worth it, if You know how to spot soldier with good stats, and don’t care for extra perk, of which only few are good.

Bonus tip: when leveling tier 1 soldiers, they can have rng upgrade so it’s random if they get that 16 vitality. BUT, sending level 3 troops to reserve give 2 bronze, level 4 troops give 5 bronze, level 5 troops give 28 bronze. AND IT’S CHEAPER TO UPGRADE THEM LOL. So upgrading from level 3 and above is no brainer- if they get vitality - good, if not, still get more brozne for sending them away upgraded.

Stop saying gibberish. The stats AREN’T fixed per attribute. A 4/4/4 1 star may very well end up 16/15/17 as sadly happened often to me. It’s POSSIBLE to be lucky and earn 16/16/16 but not GARANTEED like you claim.

Have you even experimented multiple times? The only consistent numbers are the amount of points between star lvls. So between star 1 and 2, your soldier will gain 6 points, distributed RANDOMLY between the 3 attributes.

As I said, your 4/4/4, 6/6/6… to 16/16/16 were a consistent thing THANKS TO A NEAT BUG 2 or 3 weaks after the update. It ISN’T fixed like this anymore. Perhaps you had already maxed all your troops by then and didn’t notice.

this gentleman here understood. (I try to keep the next part you said secret because I don’t want the devs to revise their refund prices! :no_mouth:)

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You are correct about higher tier troops giving better stats. However, if you like, say the assaulter 1 fast climbing perk, you’ll wish to have 16/16/16, wich is harder as their stats are a bit lower :thinking:

no i ment that when you build a new squad which you have to do if you want to upgrade your weapons and such you will have to rebuild a new squad anyways and your past mistakes can be corrected :slight_smile: Well you can skip that part though and go straight for the weaponry

Absolutely! I’m just saying a tier 1 soldier (with minimum 16/16/16) CAN be as worthwhile as a tier 3 one, provided you like his starting class perk :slight_smile:

oh well then :slight_smile: good to know. And yeah its not that much of a difference like the weaponry “in a way”…

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Depends, if you take the flameguy tier 2 who have a bonus to health… with the vit 16 perk… can become a fearsome tank! While the tier 1 can only stay accurate while under fire (badum tsss!!!) Wich isn’t useful while he uses a flamethrower.

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So I just went ahead and leveled some more troops because I am not lying…

Engineer 1: Rank 2 was 6/6/6 became Rank 5 16/16/16

Trooper 1: Rank 1 was 4/4/4 became Rank 5 16/16/16

Tanker 1: Rank 3 was 8/8/8 became Rank 5 16/16/16

Trooper 1: Rank 1 was 4/4/4 became Rank 5 16/16/16

Assaulter 1: Rank 1 was 4/4/4 became rank 5 16/16/16

Tanker 1: Rank 2 was 6/6/6 became rank 5 16/16/16

Yes, totally being gibberish. Sorry but my data and trials say I am correct…

Now I did also the following:

Tanker 1: Rank 2 was 5/6/6 became rank 5 16/15/16

So this tanker got -1 point which instead sitting on Speed is now sitting on vitality but this still adds up with my story… Then yes if you do not have a perfect soldier it is rng if you can get vitality or not.

I will add this info from my tanker squad:

Tanker 1: +3 / -2 / +2

My soldiers got:
17 / 12 / 16
17 / 13 / 16
18 / 12 / 18
18 / 14 / 18
19 / 13 / 17

Base value without tanker 1 class alteration:
14 / 14 / 14
14 / 15 / 14
15 / 14 / 16
15 / 16 / 16
16 / 15 / 15

Differences:
-2 / -2 / -2 = -6
-2 / -1 / -2 = -5
-1 / -2 / -0 = -3
-1 / -0 / -0 = -1
-0 / -1 / -1 = -2

It’s what I’m saying! The points per star lvl ARE fixed (always +6 between star 1 and 2 for example) but they are not always attributed evenly. It may vary! Just yesterday I had a 5/5/5 guy (perfect) and the schmuck ended up 18/15/18 ! As you can guess, I was a tad disappointed.

5/5/5 sounds like a rank 2 soldier to me which is not perfect… 6/6/6 is perfect for a rank 2 soldier.

Trooper 1 star. I simply added the +1 to everything of the class. We can say he was 4/4/4.

Which trooper? I, II or III?

Trooper 1 ofc… I still have some rare 1 star guys. Can also gain new ones from new unlocked squads.

Then there is no way he could have been 18/15/19… Can you provide a screenshot?

Trooper 1 can only get 17/17/17 with his class alteration included

Imgur

You are correct, I misstyped the 19. It’s 18… (harder as I’m using phone)