The current state of the silver and research XP economy is a hot topic right now and something that always comes up is how this affects new players.
Most people here are pre-merge veterans and it’s not always apparent how things look like for new players from our point of view.
So, as an experiment, I made an alt-account to document how things are on the other side. Hopefully this will find some use here.
Here are some concrete facts and numbers how the new player experience really looks like:
-A new account starts out with a regular infantry squad, a sniper squad and a starter tank.
The sniper squad is probably the most questionable choice here.
If you ever wondered why there are always so many bad sniper players in BR123 matches, this is likely the reason why.
-Your first 2 matches will be against AI opponents (and I think a few other new players can join as well).
After that you are already thrown into the regular meat grinder. (Maybe I overperformed in the first two matches though and regular players can stay in AI-land a bit longer?)
-You start out with 20000 Silver at the beginning.
-There are quite a few additional silver rewards a new player can earn.
Stuff like achievements and 3 unique tasks, that give 2500/5000/10000 Silver each, that you can complete by just finishing 3 battles.
I played 3 matches with the test account, let’s go over the silver gain:
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First 2 matches I got ~1000 Silver per match, farming AI is stupidly easy but new players will likely use that time to get familiar with the game instead.
The third match was in the regular matchmaker, your starter squads severly underperform against pretty much anything.
I got 600 Silver but a new player will probably earn much less.
2000s through easy achievements like completing one battle etc.
additional 2000 Silver for ‘harder’ ones like achieve top 1 or wipe a squad in 5 seconds
6000s for first kill with pistol/bolt-action/melee/smg/machine-gun/grenade
1000s for first tank kill
1000s for finish a battle in top 30%
1000s for completing research 2 times in a country
1000s for completing research 3 times in a country
300 for getting Private
300 for getting Corporate
2500 for finishing first battle
5000 for finishing second battle
10000 for finishing third battle
2000 for first battle pass stage
-This means a new player has starting funds of around 55000 Silver.
And after the first few matches you pretty much earn silver at the same rate as other players.
-Your first initial research target is always the submachine gun.
So this is why medics are the next most likely soldier type you usually see in low BR matches.
It only takes 5000xp and is quickly finished. The next target is automatically set to the next smg in line.
Other nice looking research targets are the AT rifles and planes which also only need 5000 xp.
I emphazise this because the engineer squad is very unattractive at this point. They are locked behind the next set of bolt action rifles (boring) and they take a whooping 33000 XP to unlock (46000 for the Japanese, RIP).
This is why you see so few engineers and rally points built by noobs.
In my opinion you can’t make engineers such an integral part of the game and also have them unlock so late.
Getting your starter squads competitive costs a small fortune
Let’s go over the most pressing expenditures:
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upgraging your first vehicle: ~8000-10000 Silver
enlisting soldiers to fill your first squads:
3-4 for the infantry => 9000-12000 Silver
2 for Medics => 6000 Silver
2-4 for Sniper => 6000-12000 Silver
TNT charges for every soldier : ~10000 Silver
(TNT is your only way to reliably kill tanks as explosion packs are still locked until you reach Tier 2)
Equipping your other medics and infantry men with smgs: ~3000s
Equpping your infantry with better bolt-actions: ~5000s
(I find some starter-rifles like the non-USMC Springfield very hard to use)
And flasks, binoculars, backbags etc, but most are still locked until you reach Tier 2 or finish upgrading your squad, so let’s ignore them for now.
Coincidentally this tallies up to around ~55000 silver again.
-This means you can easily spend your first 55000 silver just to get your first squads up to speed.
And this does not even include your later essential squads like engineers, more BR2 equipment to be more competitive and effective in the current matchmaking and other niceties like backbags, more grenades, AP-mines etc. and not to mention the need to buy every additional vehicle you unlock.
Conclusion:
New players have it pretty bad. Even if there was a BR1-only matchmaking, they’d be starved for funds just to outfit their BR1 line-up in a competitive manner.
Both the silver economy and the research values for the first squads need to be looked at again to make Enlisted more new player friendly.
PS: Back when I started playing (shortly after the pacific campaign came out, I think), I got free premium during my first few days. Is this not a thing anymore or was I just lucky and happened to sign up during a promotion?