Testing the "Tigers of Burma” update

Oh? How do you know that? I played both Berlin and Stalingrad prior to the merge, and now I have the entire German TT unlocked with the exception of a few vehicles.

Also very interesting that you didn’t provide a source for where German machine gunners carried MG42s with 250 belts as standard

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G43 Sniper zoom level was already at a 4x, now it is too high at 8x. This sets all the 4x scopes from Germany at 8x power. Ideally, the bolt-action rifle scopes should keep their 8x zoom, and the semi-auto rifle scopes should be dropped to 4x to retain some niche use for German bolt-action snipers.

Speaking of scopes, the Sniper Garand scope is still stated to have a 6x magnification, but the M84 scope only had a 2.5x zoom to begin with. However, in-game the scope only has 2.5x magnification. The 1903A1 and 1903A3 are both good with 8x scope magnification. The 1903A4 has a Weaver scope which is also supposed to have a 2.5x magnification, but it has a 4x magnification instead.

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M26 T99 Pershing’s rockets doesn’t explode if hit. Is that how it’s supposed to work? cuz Calliope insta die hit to it’s rocket.

Side turret armor tougher than top armor on Sherman - also less rockets to net detonate.

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22 on each side
Should be enough to cook and do some damage

this need be solved soon, however with type 4 seems it kaboom

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Can you add at least am emgineer to the rifleman squads? I want my Mochetto boys to at least be able to create rally points

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The map borders could use some work to hide the broader lines.

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To be honest, I think we should consider allowing the machine gunner squads to have a fourth machine gunner, while the signal soldier squads should have six soldiers.

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If there were soldiers in the tank, would the outcome be different?

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“Worthless against tanks”

Uhhh….good? It’s an APC, its job is not to duel tanks, it is to spawn infantry close to the objectives. The fact that it has a cannon with fast loading HE to clear enemy troops and smoke shells to cover friendlies’ advance is already very strong. And it gets APCBC (yes, with low pen) to kill light armored targets as a bonus. I’ve even killed T-34-85 with mine, just gotta catch him clueless and get a clean side shot. The fact it can kill tanks at all, even in fluke occurrences (or all the time if you get downtiered), is completely a bonus on top of a vehicle that would already be good with no AT capabilities.

And so, given how good it is, it makes sense the squad is smaller/weaker in comparison, there has to be compromise somewhere.

(Although if I could change/improve one thing about the squad, I’d make one of the soldier options be radioman, I love calling in a strike as I’m driving troops up, feels so efficient)

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d787538c22039be27fb2dcce5b6d2af9f158e0df_edit_953390514589693
?

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One of the few bits of realism left in the game.

Tanks and vehicles don’t dig - generally it would take 3 other vehicles to get it out of there, 2 at a pinch.

Yeah - need to stop the Calliope kabooming!

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I second this. Also for the event Universal Carrier it could use a radio operator.

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Fix these improperly poses pls, they squat in the positions they aren’t supposed to (position 1, 2, 3, 6, 7, 8, 9). Weapons affected: Gewehr 98 Wartime, Conders MG, MG15.

Also, many weapons only have 1 stand still pose (Winchester M1907, FG42 II, FG42 II Sniper, Mkb42 Sniper, M2 Carbine, etc.). Pls add more, they look boring.

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Plus they could fix the non matching pants.

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No, use Gold or wait the next event for appearance orders to come!

I would.

But there’s no matching option to buy, lol.

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Sad but true lol

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