i mean, it literally should have a bigger magazine, whoever modeled the gun for enlisted fucked up and made it a single stack mag when in reality it was most likely a double stack mag
I don’t know what possessed the decision makers over at Gajin because before active matter was in development extraction shooters was already becoming a saturated genre.
It was not a fuck up it was intentional because if you haven’t noticed the allies and Soviets are on life support and if you don’t believe me look at all the hidden advantages the Soviets and allies have been getting.
It will be the same shit as with Hyenas or Concord, just a money hungry decision to make a game which will come out late to the party in already oversaturated market of the genre
its not the mortar or the gun problem its that it lacks second engineer or radio operator. If you play mortar you need radio operator and 2 engineers better then stack team of mortars. You can order 1 engineer to build while you build something with the other engineer and use the radio operator to call artillery then continue with the 2 mortar guys. Instead of this we have stacked team of mortars that wont be doing nothing. The strength of mortar squads is that you dont need more then 2 guys with mortars 2 engineers and 1 radio operator will make it optimal squad.
Well unless all mortars dont get downgraded or there is ±0 Really I don’t see no reason to downgrade this squad all its equipment its BR IV equipment. But im not a mortar main you know
This squad will be in rough situation since it has semi autos on BR IV however if tis BR III squad will be very OP squad unless it tested and its really really bad but I doubt that I think BR IV is the right BR. But at least one of this mortar guys can be replaced by second engineer or radio operator. Since having so many mortars is pointless. If it had some option to instruct the AI to fire them would be different story.
Well to me was also a bit strange that they combined BR V mortar with BR IV semi auto. They better have given them BR IV mortar instead there is so many options for mortars for all nations that you can have a mortar for each BR xD
To put it more simply this squad cant decide is it BR IV or BR V. Since it has so many mortars they can give it less powerful mortar for an instance:
ББМи-82 и проект 57-мм миномёта Пантелеева:
Бесшумные миномёты. Опытный ББМи-82 и проект 57-мм миномёта Пантелеева (СССР. 1942 / 1944 год). | VK
It a less powerful but silent mortar which is a big advantage and yet is not that powerful. It would fit BR IV. They can rework this squad and give it this mortar and if it turns too weak they can move the squad to BR III. However I think will be fine. Its 57 mm mortar that will make no sound when fired it would be much more cooler then now.
But as you said I think the best solution is to put all mortars BR V to BR IV.
But keep in mind there is a difference between the US mortar since its very weak maybe also will have to be put to BR III and on BR IV US may need another mortar. So its a bit complicated
Since the Russian and the German are 80 mm mortars while the US is 60 mm.
So the US mortar goes to BR III and Russian and GE to BR IV.