I posted on the Test Server feedback as well, but as another pointed, this deserves its own suggestion thread so here we go:
So, as I play, I’m finding that it is possible that with the new system, certain class types may need to get limitations on how many you can bring to the field, simply due to how powerful some of these squads are. Mainly Flamethrower and Paratrooper.
I would suggest making a category called Specialty Infantry (or something along those lines) for these and placing a limit similar to how we can only take so many vehicles and so many riders etc. Then placing these types of squads into said category.
For simplicity I would simply add Riders to the vehicle category, and make them more like [unarmored, but armed] scout vehicles … adding such things as jeeps with mgs and such to them.
This brings us to the adding of additional squad types. These should allow for any of the 3 classes to be equipped, but will no longer allow more than 2 of any type of specialty squad in the lineup (ie caps at 2 Flamethrower squads).
Here is what I was thinking of a possible solution. Adding such changes would increase the tactical decisions of what squads you bring to the battlefield as well:
Infantry Squads: (No Limit in Lineup (Like Current))
- Rifleman
- Assaulter
- Sniper
Specialty Squads: (Limit 1 each in a lineup, 2 with premium) - any squad that has specialty upgrades within the squad (such as building stuff, artillery upgrades, etc) that are unique to the squad or class types that are not able to be added to another squad type (see mortars, flametroopers, etc.) [Edit: to clarify, Premium Engineer abilities would ignore this rule outside of their squad type … ie a Premium Assaulter would be an Infantry Squad, while a Premium Machine Gunner would be a Specialty Squad]
- Engineer
- Radio Operator
- Machine Gunner
- Flamethrower
- Mortar
- AT Gunner (Add Large AT Gun Build to Squad Engineer similar to HMG to Machine Gun Squads, otherwise move to standard infantry squad)*
- Paratrooper
Vehicles: (Limit 2 each lineup, 3 with premium) - adding 1 to via adding rider to them, this also frees up free 2 play to have 2 vehicles should they choose, which would likely be well received.
- Fighter
- Attack Plane (CAS)
- Rider (add Jeeps w/ 1919A4, Kübelwagens w/ MG34, Kurogane Type 95 w/ Type 99, GAZ-67 w/ DP28 as well as a M72 w/ sidecar for Russia and a Type 97 w/ sidecar for Japan etc.)
- Tank