Tanks and Vehicle ideas for the new progression system/tree

Looking forward to it! :grin:

Its not just bikes I think that are coming.

This game is asymmetrically balanced and even then it’s a sandbox. Look at the infamous Kv-1 in Stalingrad. Nothing is impossible, just like the Normandy rocket vehicles all you have to do is shoot their rack and they’re taken care of.

Everything has its pros and cons. The Sturmtiger is well armored but it’s rocket barrel is it’s weak point and it’s slow and a long reload, plus very little ammo. And the moment it enters it becomes a huge target

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Sturmtiger would be just for fun gimmick vehicle, definitely not something OP.

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Looking at the amount of over 100 mm guns proposed for low ish BR does get me scared for infantry.
Large caliber guns might low BR in WT where only tank vs tank counts but when you factor in their ability to delete infantry one needs to put them higher. Even more so if they get proper armor unlike the dicker max.

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Why? Infantry can easily destroy them anyway.

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I think you forgot something:

StuG IV

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If I can get a datasheet on the year the weapon was produced and the year it was put into service, I think I can have another draft of the tech tree design done in a few hours.
And address the issue of premature unlocking of Fidelov as much as possible.
a “heavy Surprise”?
No, in the past, every major surprise = major panic.
Most of them were drafts, used to hide the real work in progress.
“For example, for the tech tree, I’m sure the development team’s work-in-progress has been that error-ridden preview chart, not that table.”
Because the dev team didn’t want to split up the entire Enlisted 2.0 report.
So, great, as players, we can play reviewer to scrutinise this Game Development Execution Plan, or DF’s Masters~PhD level thesis.
Check it for logic, science, hierarchy, rigour, meaning and purpose, and every aspect of detail. Includes appendices
After all, there’s been a lot of talk about the developers being professionals, and the previous drafts were produced by them taking a tiny bit of time out of their busy schedules.
So let the amateurs believe them one more time?

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Everything has pros and cons but apparently despite this, SG and Moscow were Soviet botfarms for years, Normandy at the beginning was bomber and Jumbo spam and the cons of Tunisia Axis is kinda… long to forget the three pros.

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WHAT THE #$%@ IS THIS?! “FIRST AND ONLY”?! How dare you disgrace my lovely, honorable Type 95 Heavy!

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In armour terms it is not exactly a heavy, but yea it is classified as one, fair enough lol

More remote controlled machine guns on TDs would be nice!

the Soviets have many excellent tanks that they actually used in WW2.
If they were to add it to an alternative reality campaign/event/game mode than sure, I would love to have IS-3 or T-44nin game.

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So kinda like a 1946 war thing? You could have the panther 2 and Tiger II 105 then as well

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