Suggestion concerning AI improvements

AI is a very particular thing when it comes to gaming as people expect good AI but complain when the AI shoots them across the map which presents a problem to developers that most people might not consider. Due to individuals trolling our developer forums crying,complaining and pitching a meta tantrum over the AI shooting them from across the map etc etc that the Developers are hesitant to devote time to improving the AI just to be criticized for it later when they’ve spent hours/days/weeks/years programming this stuff. I find it quite strange and a bit amusing when I see individuals complaining about the AI in enlisted when I compare it to the AI of games like counter strike 2. I think I may have a suggestion that might solve the whole AI difficulty controversy and its as follows: the squad AI difficulty or effectiveness should reflect that of the individual player. In other words code the AI to adapt or learn the behavior and effectiveness of the individual in real time so the squad AI will only be as hard or difficult than the individual player thus eliminating the unbalance of AI vs Human. This coupled with improved capabilities of the current AI as well as rework of squads animations I think it would be a ground breaking technology’

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As far as I know, which isn’t much to be honest, the devs are constantly trying to improve how the AI works in how it reacts to being shot at, entering buildings etc.

It was mentioned in a recent news update if I remember rightly.

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Fun fact:
AI shot across you in map is NOT A GOOD AI !
Everyone can code unbeatable ai.
Thats the easy part.

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and I wasn’t implying anything to the contrary