I doubt they will take players guns and replace them with correct ones.
I do agree with POP GAMES1212@live about some points.
Its a game and not even a sim but I would appreciate if they would pick historically accurate vehicles and equipment.
I doubt they will take players guns and replace them with correct ones.
I do agree with POP GAMES1212@live about some points.
Its a game and not even a sim but I would appreciate if they would pick historically accurate vehicles and equipment.
I view it as an Open Beta mostly. Meaning I give a lot of leeway right now and not being too picky, since they seem more to be testing and improving still. Hence the British weapons on the US side that I feel are just being tested for Tunisia.
“Look at who made this game”
Thankfully not Gaijin, although its obvious we can all feel their tendrils entering the game.
Smh, I am not talking about gameplay i love the gameplay of the game but you aren’t supposed to market your tanks as realistic and put tanks that weren’t a thing yet in the same time…
I don’t complain about GAMEPLAY I do about MARKETING, cus I seen some YouTube videos about the game (sponsored) and in the video they said all of the vehicles and guns were actually in use in the Battles which is just misleading.
Dude just because some sponsored streamer says it doesn’t make it true (Especially if the streamer is PhlyDaily). The only “issue” is if they were told by the Devs to say that, which they definitely weren’t. And if they weren’t told to thats the point thats just the streamer giving out false info.
And the official site… cus like I said you know the crews on Normandy couldn’t feel tanks that weren’t real…
(At the time) which is again miss informing people…
Your whole argument about the game being unrealistic comes down to a literal handful of things being at a location a few months before they were issued into service. And this is while still in a beta test where they are openly testing stuff so who knows if the stuff will even stay there. Sure you can argue that it should be removed because it wasn’t there (and I agree with that) but to argue that the game is unrealistic because of these handful of objects being present shortly before they historically arrived is ridiculous.
I mean, the same could be said about the obsolete panzer III b in Moscow.
That… that one got replaced and putted to be a training vehicle.
Yeah, I just chose few vehicles from…
Don’t even get me started! What I’d like to know, is why the Germans get stuck with a 37mm gun instead of the 50mm, and yet the Ivans have got a 45mm on two of their bloody tanks!
i mean, it’s not a problem of the gun if you know how to use it
( don’t quote me out )
and in moscow, tanks have barely armor outside the T-28 and the PZ III E, which both can be penned from the side if flanked.
Two words for you: explosive filler.
Do you believe a 37mm APHE shell has the same post penetration effects as a 45mm APHE shell?
don’t know what’s that.
i’m barely a tanker.
( i do use tanks a lot, but i don’t understand how they work. i just know basic shells type and that’s all )
i just know magic things happens when i fire. so i report.
Fair enough. I’m a tank junky, and I can tell you that the 45mm is far more destructive post penetration than the 37mm. It’s a significant advantage to the Soviets.
If we’re going to be realistic, both would have about the same post-pen effects. That is to say, a single penetration would result in bailing of the crew.
Yes, it would. However, I am talking about the implementation of these rounds in the game, which clearly gives one side an advantage over the other.