You probably didn’t read anything I wrote, so I won’t repeat myself. I have answered all your arguments in the post above. But I’ll make an exception again:
1.- I explained why Lone wulf mode was canceled.
2.- I myself recently proposed a battlefornt model that could replace the model of separate campaigns. I also encourage you to read the forum and social media for what other players have suggested. And in this place, I repeat again, it was Enlisted’s marketing strategy and uniqueness that attracted people in the first place - Campaigns.
3.- Ai squad based model - it is harmful in itself, because it is a model based on bots involvement, where total uncontrollable chaos takes place during the battle without the player playing. Which made it necessary to think about the H&G stylistics and pursue further Lone Wulf fashion by experimenting and searching for the best solution. But they just listened to their streamers who just didn’t like Lone Wulf and that was it.
Ask yourself why we have now reached such a stage that we need a merge at all. Due to the fact that Enlisted is losing popularity, because the developers completely let go and at some point their own game philosophy. And it was focused on microtransactions and things like that.
Have you played the merge test server? Total immersion murderous chaos fantasy. I was “bought” in the Beta stage by the campaigns idea because of that, me and hundreds of other players and came to Enlisted. Because of this, I cannot justify the attitude of lazy developers and taking an easier path. If you agree with such a merge philosophy then I have nothing to debate with you bro. Good luck to you in new Enlisted, filled with e-sport, battle royal players in mind. EDIT: who do not care about WW2 stylistics at all.