Scoring / encourage the objective

Totally agree there are exceptions - vehicles have their uses and are absolutely integral to the game - I’m not knocking them as I love using them too. I can spend half a match in tank defending points - but if we’re not getting anywhere I get out. But I’m talking about the very common instances where they aren’t used to help.

Camping a tank covering an access route to a point - yeah absolutely. And I agree they can’t be in the thick of it - but if your team is struggling to get on the point, don’t get in a tank or plane.

That’s why a large part of my post was encouraging the objective.

Maybe even buff xp for vehicle kills in a vehicle while reducing infantry kill xp. If your in a tank or plane, go looking for the grey zone campers etc.

But the problem is the frequency of matches where nobody builds rallies or attacks a point is staggering - especially assault/conquest/confrontation where multiple rallies is a must! Maybe allow 1 rally per squad rather than one rally per player too (going to add this to my original post).

Also the frequency of lost matches I’m practically the only player with significant objective kills, captures or engineering score - even when it’s not a bot heavy match - and am outscored by someone just for having double the kills/assists.

Nice one, Tim, best post I have seen in a while, completely agree with all you have said :+1:

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And often out of reach back on the grey area, if I may add.

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Honestly, a Sherman HEng the bunkers in Normandy is more useful than the Stuart drivers who try to get to the bunkers and… die while figuring out what they actually wanted there.
The same goes for th Obi-Wan tankers on the German side. The Anakins always fall at the beach.

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6mnbhk

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No, Like it or not a good tanker can make your life much easier. Same for a bomber.
If they want exp then they will try to win and if they don’t, then reduce it or not won’t change anything.

Sure they can give us more point

I would love to see that but I don’t think they want to add it, it’s not really that simple and people can actually span those mark for free assist but again I like the idea

You don’t really want this, if right now your team has 1 rally and your enemy has 4 in that case sure you can make let’s say 3 rally but your enemy can make 12.

The thing is you had to play with new players in your team or people that simply didn’t care to win vs an enemy team full of high level players that made rally points and focused on objectives.
I’m sure you get the point, what you need is not extra exp or things like that, you need a team of players like yourself that focus on objectives and rally and nothing can give you that but a real matchmaking system.

Sure they can punish bad tanker and give extra exp but at the end of the day you will be in this forum wondering why enemy still has X2 rally point or squad of 4 peoples focusing on the objective while your team can’t even defend a single objective for more than 2min.

i would lower the distance on that and I would only give about +5 points because it’s really easy and you could rack up a lot of spot assists really fast. With the distance being really high you would also encourage people to just spam spotting in order to get extra points making this lower would also encourage people to give more accurate information which would be more actionable in the moment

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Limit the spotting to 1 arrow every 10 seconds or something.

Spamming any spotting mechanic could be resolved if it actually tagged a target rather than a location.

The mechanic could just work similar to shooting but with more lenient accuracy - i.e. a larger hit box. It could then track the target and maybe just remove the flag sooner, or shortly after losing line of sight.

You could tag either down sights or via binoculars for more accuracy/longer tag duration - or maybe even exclusively down sights or binoculars. Would add more purpose to the binoculars too for sure!

Tank marks should last longer as you can usually hear them and in reality you could probably tell where they were anyway.