Well reducing the Type 99 rate of fire so much was absolutely unnecessary I would understand nerfing it but fully upgraded Type 99 and Type 96 cant have the same rate of fire:
So fully upgraded Type 99 should have rate of fire of 700-800
96ćŒè»œæ©éąé ćźćŒŸć°æ Japanese Type 96 LMG Shooting
As you can see they donât have same rate of fire and before I listen to some B.S. what the doctrine suggest go put all weapons on settings that the doctrine suggest specially prototypes âŠ
So Type 96 should gets its scope:
And Type 99 should get fire rate increase fully upgraded to 700 or 800:
There is no logic to have absolutely the same weapons from gameplay perspective and also the super realistic RP simps should go play another game without prototypes where they can have such levels of RP simping in a game with prototype weapons this is not possible since there is no combat doctrine for prototype weapons and they donât have combat doctrine since they are not use in combat⊠there is some exceptions but many prototype weapons didnât had standard combat doctrine settings. They can RP and play by their combat doctrine if they wish but I dont see it happening in Enlisted so no one is playing like the combat doctrine suggest neither vehicle or weapons are set on a combat doctrine suggested settings.
From a gameplay perspective this is the best solution to the weapon and from realistic perspective also since they donât have same rate of fire. I have no idea who asked for such a big nerf of the weapon it was absolutely unnecessary and its not backed up by real evidence that type 96 and type 99 had same rate of fire.
And here a full article on the subject about Japanese sources:
Live Shot 1: Live Shooting of âType 100 Submachine Gun and Type 96 Light Machine Gunâ
The author even concluded ââI think that Japanâs current neglect of weapons research is tantamount to the annihilation of culture and civilizationââ
So to take in to account only some old Japanese document against US newer researches and multiple examples of Type 99 that we have firing on a higher rate of fire then 550 is just unproductive that will lead you in the long term realizing that type 96 and type 99 cant have same rate of fire.
Why Type 96 and Type 99 have different rate of fire:
''the Type 99 uses a more powerful cartridge (7.7mm) while the Type 96 uses a less powerful, lower-pressure 6.5mm round. This difference in cartridge power and design allows for the higher potential cyclic rate of fire in the Type 99, which in practice can result in more bullets on target during a burst, but the actual rate of fire would be "
So what some manual suggest how the weapon should be used it doesnât matter since its up to the player in this game âŠreturn the fire rate of type 99 back to normal or similar to normal !!!