Reduce the fuse on frag grenades

Is it just me, or do the fuses on frags seem way too long, I have to hold mine in my hands for a solid 3-4 seconds before throwing.

I could be wrong, but weren’t frags with a timer of like 4 seconds instead of 6?

It is not major problem, just a little inconvenient.

i have counted 5 before throw and 3 after before boom

Tnt bundles are the same

frags and grenades usually had 5-6 second fuses

2 Likes

in game it feels like 10

mills grenade is 5 seconds tested it, m24 stick grenade is 5 sec, and mk2 grenade is 5 so they all seem fine (testing was done with timer and letting blow up)

Frag fuses in WWII generally did not exceed 5 seconds, and the fuse for F-1 grenades was even less than 4 seconds.
I hardly use frags but satchel charges in gams so idk how frags behave in game.

1 Like

I guess your personal sense of time is off by a factor of two in game.

1 Like

I count faster. Throw at 15 and the grenade or explosion pack should explode at 18 or 19