Ray tracing is coming to Enlisted!

I never seen trees making such of a sharp shadows. Twigs usually are too thin to cast any on a larger distance, more detailed doesnt mean better

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Another new improvement to the tire marking design - when will the motion capture be completed? Even the gates of hell have been made.

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However, the first two announcements were reissued just the other day. They can be described as pointless writing.

It just looks better. I really don’t care if it looks less realistic.

Same case for movie effects.

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Updating FSR in Enlisted from 2.0 to 3.0 or 4.0 would help make these graphical effects more accessible.
As best I can tell, FSR in Enlisted was last updated March 2024

What if you stop improving the stupid graphics of this Game and actually give some support to modders community since it’s the only way to save this Game on a long term:

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Wow thank goodness we got more garbage and not a single bit of optimization to be seen insight and yet the people from mod making community actually care about that stuff.

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Will it make plane mirrors work?

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Animation update has to be the next focus otherwise all these graphical improvement meant nothing. Walking, running, aiming, idling, etc need to be smoother. But tbh animation will probably the hardest without mocap since you have to manually animate it I think? Not sure how things work these days tho.

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A bunch of useless paperwork which could all be easily forgotten and this topic exists and the game is 8 something years old already.

1 Like

And when it comes to the content of this posts im wondering how performance Will be cuz last time You Gaijin updated the graphics My PC suffered so long to get used to the new effects now i can’t Even think how ilumination Will screw My PC again

Is that fucking hard to make a option to disable the new special effects and make the graphics look somewhat like this:

in exchange of better performance

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I think we need and optimize map update so things function instead of asking for more animations and things like that when things are barely holding together as they are unless you want a majority of things to blow up because the developers don’t understand the concept of optimizing their maps.

Ok and reflections look better, but shadows look worse it a ww2 shooter it’s not helping that much

They love kicking us in the balls and they haven’t heard of the concept of optimization and they think we’re all Saudi Prince who can burn absurd amounts of money into this game so we would obviously have N tier PC type stuff so we shouldn’t have to worry about graphics or whether our computer should even be functioning.

not sure how many people runs enlisted with ray tracing.

( i know i wont )
but cool nevertheless.

although, not to poke fun at anyone…
but it’s crazy to think ray tracing talk was present and showcased 6 years ago:

and only now, in 2025 such talks were delivered.

hell, it was even advertised last year:

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I mean optimizing map is separate game development branch. Animator, Map Designer, Coding, QA, 3D asset designer, etc. If Darkflow is an indie studio with only 10 people working in a basement or small garages, then sure, it’d be a huge load.

The update should be called “Buy new GPU mate”

I wish optimization would get such attention as since last Seelow update my fps been halved due excessive foliage rendering shadows. Wald is also running like ass.

I bet new Tunisia will also go from 200fps to 100fps due trees and foliage getting added everywhere. Once Moscow and Normandy going to get “reworked” and kill my fps i will be gone from the game.

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Have you seen the quality of the updates and what happens if you actually have a proper intense match and having lots of dead tank corpses blocking up the roads and things like that because if you have you’ll see that the game starts actually slowly breaking down and if it’s a long match things will start getting even worse.

so true.

my laptop has hick ups any time i play pacific or selow lol.

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Crazy I thought RT was in the game already but since I use AMD card, I couldn’t use it.