Random matching should be conducted between two opposing factions

The current random matching is conducted between 4 factions, and although we will receive additional rewards, there should not be too many players who will do so.

There are two main issues with this. Firstly, this rule excludes players who are willing to use two factions. Secondly, the map styles encountered by different factions vary greatly, which also makes a considerable number of players give up random matching.

Random matching should allow players to select only two factions for matching and receive rewards (these two factions must be opposing), which can also alleviate the imbalance between factions and it will make random matching more popular.

Is it difficult to kill 108 people? This may be difficult for beginners, but not a problem for most experienced players.In addition, even players who joined later can only join within the first few minutes, so you are just slandering and talking nonsense.

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Yeah ia can see where the game is balanced is it fuck same shit different day


Do you think I’m cheating? I did everything to win this game. Guess why I died 17 times?

Depends on team,

unbalanced matches are common


one balnced match




Correct, only the players who play all 4 factions can use ‘join any team’.
So we need this, it has been suggested before:

image


Yes, although random matching now can make the balance between factions much better. (I have just played an easy game through random matching.)
But I prefer the European battlefield, just now I was thrown into the Pacific battlefield, which is not good, random matching will be less popular because of it.

“map preference” is coming soon

I hope so.

Build a rally point then :thinking:

Agree. I stopped playing this game after I completed German TT. Today I wanted to give a try for “join any” because of %50 and I wanted to grind new faction. game throwed me every single faction and lost every single match because enemy teams had better equipment every time. because of this issue %50 bonus is useless. they should limit “join any”

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ya general rank and br high then the opposing team 2 gwen and two high rank players but what br did you use ???

This balancing has made me realize that the game should be balanced on a skill basis rather than a player basis.
This game seems to have many players from Russia and other former Soviet countries, and although there are a huge number of Russian players, they are not so skilled. On the other hand, Germany and Japan seem to have a small number of excellent players. (Or, players choosing random forces are concentrated in Japan and Germany, where there are fewer players.)

I also found a stack problem.
At the very least, if there were four marshals with high performance weapons, that team would have an extremely high probability of winning. Genocide is one-sided and boring.
I’m not sure about a system that can invite 4 players in a mere 10 vs 10 battle. Also, I can think of many ways to limit it to one stack per team.