Rally point suggestion

Instead of restricting a rally point completely when spawning there,if there is shooting near it, I think you should just be warned that the is more danger there before you spawn; I would not mind it taking longer for you to spawn either, but I think restricting you completely is somewhat unfair.

3 Likes

Another suggestion that can be added is that there must be a Prioritization system when spawning on a rally point. The hierarchy goes as

  1. Rally builder
  2. The player with most objective kills
  3. The player with most kills
  4. The player with most objective capture
  5. The player with most vehicle kills
  6. (End of prioritization) resume to first one to click first one to spawn
3 Likes

yeh this game is so dumb sometimes I mean the entire point of a rally point is placing it as close to an “active battle” as possible. Matter of fact I thought each game was an “active battle”

No, the way it is now is better, it prevents some spawn killing and camping that other games are plagued by

1 Like

No privatization of People’s Property.
image

8 Likes

Thats wrong, there are more possibilities than that.
Placing it somewhere on the side for flanking maneuvers or in greater alltitude for an advantage position. :point_up:

1 Like

I agree.

Also, spawning out of nowhere in middle of the battle is kind of
 It just looks bad .

Imagine this situation: You are gaining ground very carefully, then some spawn point that you missed right next to you throws up some SMG team out of thin air that blasts your whole squad.

Definitely not worth it.

1 Like

The active battle lock out makes things better for both sides of the equation, and needs to stay.

Its better for the rally point users because it prevents situations where enemies sit next to a rally point with a sword or something and just slaughter whole squads the instant they spawn,

and its better for the non rally users, because it prevents them from having to deal with constant enemies just appearing in their face giving no chance to cut off reinforcements or regroup.

I mean think about what removing it means. Both sides will end up spawning generally right on the boundry of the rally exclusion zone, and the only way to stop it is to get into a building that could be emitting troops every 5 seconds and take out the rally. That to me sounds rather hellish of an experiance.

If you’re defending in Invasion game mode and still near previous objective the “system” will spawn entire enemy squads right on top of you. Literally on top of you!

Happened to me 3 times yesterday! Sure they had 10 second shield but i just moved to an adjacent room, I waited 10 seconds and was killing entire enemy squads w grenades or my MG at point blank. I was pissed off because the system was spawning them in same room where I had good set up.

No.
The whole point of rally is not only placing it as close to cap as possible.
AND rally not working when active battle is nearby is actually quite good balancing factor to rally itself.

You are already getting ability to spawn so much in front or even behind enemy lines. And yet you call the only thing that give defenders good option to find and destroy the rally (if they actually try) unfair? Rally is not and should never become a source of infinite spawns 2 seconds away from the active battle.

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I would not want to be able to spawn anywhere; what I was mainly referring to is allies firing. Example:
You build a spawn point 75m away from the objective; allied sniper spawns there and starts shooting; enemies shoot back and you can’t spawn at the rally point.

Like 40m is not enough cough cough now you also can spawn despite enemy fire/ presence.

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you’ll never be able to prevent Rally points being used as close as possible to the objective point. Players will simply go as close as possible and then set them to shorten the distance. Better idea: get rid of them altogether, get rid of these open world maps that have no boundaries, just make normal game modes like TDM with hard boundaries

However, I never said I want to prevent this
?