Problems that need to be fixed quickly

There are a lot of things that need to be fixed in the enlisted
These issues interfere with gameplay, disrupt balance, and prevent new users from enjoying the game
Let’s see what the problem is

1. an overwhelming shortage of silver supplies
the most important question
The current amount of silver is too small to continue the game Let’s give you an example


It’s a standard semi-automatic rifle, zh-29
Let’s calculate the amount of silver it takes to upgrade to the maximum
(weapon upgrade 40% off)
buy (3000) + 4 star upgrade (901) + 5 star upgrade (3601) + 6 star upgrade (5490) = 12,992 silver
12992 silver is required to upgrade one semi-automatic rifle to the maximum

However, the amount of silver you get from playing games (which may vary from person to person) usually doesn’t exceed 10,000 silver
In addition, the cost of soldiers, upgrading equipment, choosing perk, and purchasing other accessories will be more expensive

This sare clearly tells you that the silver supply and demand for the current game is very scarce
Silver in the current game is always lacking
A lot of people will agree with this, which will have a big negative impact on the game
The current situation will be resolved only when the supply and demand of silver is raised at least two to three times as soon as possible

2. Problems with Techtree Research


The current Techtree method requires a lot of effort to proceed
It’s because you have to study and purchase all the weapons in front of you so that you can purchase the next level of weapons
Although there are some parts that are in folders, there are only a few

The way to solve this problem is to create a section where the tech tree is cut off in the middle, or if you study more than a certain number of ranks, you can research and purchase the next rank
It’s the simplest way to do this, but you can go to the next rank without having to study all the equipment, and it doesn’t require too much effort

3. Matching system problems
The matching of the current game consists of 1 to 3 ranks and 3 to 5 ranks
However, if there is a difference of 2 or more in the rank, the gap widens considerably and even the competition is difficult
Let me give you an example

Let’s say a two-rank user and a three-rank user meet
The 2nd rank’s rifle is mostly bolt action, but the 3rd rank has semi-automatic rifles
Some people might say it’s okay
But there’s a clear gap in the equipment



It’s a pretty straightforward example, but it’s actually happening. The gap between the equipment and the weaponry is very big

Therefore, I think matching should be set only by one rank difference
(1~2, 2~3, 3~4, 4~5)
In particular, the 1st and 2nd rank has a lot of beginners in the game, so you shouldn’t let them meet too strong a rank like 3rd rank

4. such powerful weapons



Mines and impact grenades, these two weapons are powerful enough to change the face of the game, and they’re ruining the Bellance
What these two weapons have in common is that they are unstoppable
Shock grenades explode immediately, unable to respond, and so does landmines
As a result, I’ve seen several users now throwing only impact grenades without shooting, which is a very unfair and uncomfortable experience, as well as landmines

In order to solve this problem, we need to take steps that may be a bit radical, but we need to delete it or limit the quantity that we can take to combat
There’s already a so-called “spam” type of fight going on and it’s very horrible

In addition to this, we still have a lot of problems with the game, but we wrote down the most important and urgent problems that need to be fixed as soon as possible

digression
I love this game and I’ve played it for a long time
Integration was an inevitable step, and it’s already been done
I hope you take good care of the game in the future
Thank you for reading it.

5 Likes

A very solid take. I hate the last two types of equipment since I opt to play with only frag grenade and TNT charge. People always find a way to exploit things in this game. Firstly, they did it with the white phosphorus grenade by equipping a large grenade pouch. Secondly, they also had to move the grenade launchers back to BR 3 from BR 2 because of the way in which they were ruining the experience for new players. And don’t get me started about those revenge seekers who rig your rally point with an anti-personnel mine to farm some extra kills. What an unsporting behaviour. We should have a public test server running all the time where the veterans can test and recommend changes for these features.

“Skill” in enlisted is in form of: how well you can abuse stupid AI and how annoying you can be to your enemies (ideally you make them leave the match so they don’t disrupt your skilled AI farm). There is nothing sportly, fair or honorable here. And many ppl are ok with this sadly.

3 Likes

1.Unify the star count of weapons of BR1-BR2 to 4, BR3 to 5, BR4 and above to 6, which will reduce the amount of silver required to upgrade weapons. It is unacceptable that the MP40 is a 6-star weapon now.

Of course, DF may not accept any modification suggestions about silver, as they are currently selling silver, which would directly harm their commercial interests.

2.The current research speed is much faster than before, so I don’t think it’s necessary to modify the research and development system.

However, I do think a research speed reward can be implemented. For example, when researching a BR5 weapon, using a BR4/BR5 queue will have an accelerate, while using the BR1-BR3 queue will not have this reward. This will encourage players to divert more healthily, rather than still choosing to farm new players in BR2 while researching BR5 weapons.

3.There are already many opinions on BR3 in the forum. Personally, my favorite idea is to expand the existing 5 BRs into 6 BRs and then divide them into 3 groups because DF doesn’t like ideas making too many changes.

4.I support directly deleting impact grenades or nerf it to be unusable, just like white phosphors.

2 Likes

Well put. What can I say.

1 Like

The amount of Silver you get is fine in my opinion there’s no need to fix nothing about it and the Tech tree is absolutely the best thing they implemented progression is now pretty fast esepcially for Premium Users but not bad even for normal players way better than in the old campaihgn system

The only problem is the MM especially in higher tiers when BR3 meets BR4 and BR5 where there is a incredible difference in the level of equipment if you play the Germans since they lack a weapon with which they can compete against a Tier 5 Allies player MP40 is not enough this SMG gets outgunned by almost every allied SMG in it’s own tier imagine having to go against sweats with AS 44 Fedorov and Drum mag Thompsons on all their soldiers same could be said about Allies Tier 3 Getting uptiered

Veichles balance is what i found the most problematic Tier 3 vs Tier 5 veichles is not fair at all for a Tier 3 Player

AP mines are not a problem at all they’re fine

Number 1: remove Stalingrad from BR 4-5 rotation.
Tiger 2, IS, RPD, AS, STG, etc. simply did not exist when Stalingrad happened.

USSR BR 4 and 5 can play on Berlin and Seelow, the world will not crumble, this was always the case before.


As far as silver gain goes, I can’t really comment, I’m sitting on my 1M after conversion.

However I don’t think guns need to be upgraded at all, I don’t care about that personally.

The requirement to research and especially buy ALL vehicles even if you are just missing one you need is really stupid though

1 Like