If some shoots down 1 or 2 planes of an enemy air raid, make it count, so next time the player calls in another strike he only has 3 planes for example.
I thought this was already a thing, but it turns out not to be, if people think this is a good idea like it or argue no, just keep on topic.
Ah nice work! But I think Allies Hispanos and cannons not as effective as axis it seems, I heard alot of people bf109f4 bomber wipe, you fw190, I did hear Beaufighter wipe, but not p38j or Tempest…
I think some aircraft are still not tweaked and I do feel the radio operator should be penalised -1 -4 whatever, if he call in air raid and competent pilot in sky too bad, guess it was tough luck!
The radio man sending those innocent bomber crews with no accountability for his actions, ah stuff it my air raid just got killed, ah well cool down and send 5 more to try and make it.
Increased cool down option, or impaired strike will make people consider if good idea, as soon as I hear the air raid, one soldier left or on spawn screen I’ll be up in my fighter.
Complete bullshit to have half a map wide bombing that completely stops opposing side from advancing.
Breaks the phasing, gives too big advantage to higher level players and makes it straight up unfair for new players to even try and play the game.
Either double the size of the map and player count or remove, makes games unplayable and prevents growth of the player base as people find themselves completely outmatched.
Sure it’s cool to have air raids, but when you already have player controlled planes you don’t need this.